Andrew flintoff and ian bell ashes special 2005 memories and more
Ian Colin Graham Bell (born 31 October 1962 in Hatfield, Hertfordshire) is a game programmer, game designer and game producer. He is best known for co-developing the computer game Elite (1984) together with David Braben, which met with critical success.
- Andrew flintoff and ian bell ashes special 2005 memories and more
- Ashes cricket hard graft in the nets from ian bell
- Life and work
- Game development
Ashes cricket hard graft in the nets from ian bell
Life and work
Works as a Senior Software Engineer for Autodesk. Bell was a speaker at the 2009 GameCity game festival. Bell mentioned in his speech about the impact of games: "You're reaching into the minds and the imaginary spaces of children, and you’re to an extent shaping their characters and their life stories. I’m glad [Elite] isn't Doom because I'm glad that even though we didn't really think in these terms, I think its effect on players and on people's lives is good, both in the sense of giving them good memories but also in making people think in different ways and awakening interest."
His work on Elite (1984), included programming in machine code with the assembly language. The game was based on an open-ended non-linear game model, and included revolutionary 3D graphics, at the time. Prior to Elite, he developed Free Fall, a game set inside a coriolis space station with the player controlling an alien punching astronaut, described by Bell as first Beat 'em up. Free Fall, also a game for the BBC Micro, was published by Acornsoft in 1983. Bell put later Free Fall and Elite with the associated source code for free download on his website.