Type Subsidiary Website ioi.dk Number of employees 200 (2014) | Industry Video game industry | |
Formerly called ASX Nr. 14.811 ApS (1990–1991)Mermaid Invest ApS (1991–1998)IO Interactive ApS (1998–2000) Video games Profiles |
Square enix io interactive hitman absolution tools of the trade trailer
IO Interactive A/S (stylised as Io-Interactive, short IOI) is a Danish video game developer based in Copenhagen, Denmark, and owned by Square Enix Europe, a subsidiary of Square Enix. The company was founded under the name ASX Nr. 14.811 ApS on 1 November 1990, and became Mermaid Invest ApS on 24 May 1992. On 16 September 1998, the Reto-Moto development group turned the company into IO Interactive ApS, and into IO Interactive A/S on 14 April 2000. They are best known for the Hitman series.
Contents
History
IO Interactive was founded in September 1998 in Copenhagen, Denmark. It began an independent company, and developed its debut title, Hitman: Codename 47, released in 2000. The game was published through Eidos Interactive, and, upon release, received generally positive critical reception, being praised for its wide range of weapons, the smart AI and the realism, while being criticized for its lackluster camera, length and not living up to expectations. The game has a score of 73/100 on review aggregate site Metacritic, indicating "mixed or average reviews".
The company followed this up in 2002 with Hitman 2: Silent Assassin, which received positive reviews. IGN said, "It's a phenomenal game in its own right, and one that's sure to have broad appeal, particularly among those gamers who like to put a little more thought into their carnage." The game, on PC, currently holds a Metacritic average of 87/100, indicating "generally favorable reviews", and a GameRankings score of 84.88% on PC. This game was again published by Eidos Interactive.
The company's next game was 2003's Freedom Fighters, a tactical shooter, published through Electronic Arts. Freedom Fighters received positive reviews. Metacritic assigned 81/100 for PS2, 82/100 for Xbox, 83/100 for GameCube and 80/100 for PC.
Shortly afterwards, it was purchased by Eidos Interactive, ending its six years of independence. Around the same time, it released Hitman: Contracts, which was met with mixed reviews. The PS2 and Xbox versions of the game were generally positive, 80/100 for PS2 and 78/100 for Xbox respectively on Metacritic, the PC version has a 74/100, indicating mixed or average reviews.
Hitman: Blood Money followed in 2006 as the fourth game in the Hitman series. It was well-received and was a financial success; afterwards, IO Interactive took a six-year hiatus from the development of Hitman. Its next game was Kane & Lynch: Dead Men, which followed the ventures of criminals Kane and Lynch as they attempted to pull off a heist. Kane & Lynch: Dead Men, upon release, was negative received by critics, who criticized it for its length and lack of originality. The next venture by the developer was Mini Ninjas, which departed from IO Interactive's usual violent, adult games. Mini Ninjas received generally mixed reception upon release.
In 2009, the company was made to work under Square Enix following its acquisition of Io-Interactive's parent company, Eidos Interactive. its next game was the second installment of the Kane & Lynch series, entitled Kane & Lynch 2: Dog Days. This game received generally mixed reviews, being criticized for its extremely short length and lack of any real innovation.
IO Interactive returned to the Hitman series, with Hitman: Absolution, which was described as having been made more accessible for wider audiences. The game received a polarized reception upon its November 2012 release. In 2013, its parent company Square Enix ran into financial difficulties, and they had large numbers of employees cut to save money. In addition to this, it was confirmed that IO Interactive would be working solely on Hitman and would no longer be developing any more additions to the Kane & Lynch, Mini Ninjas, or Freedom Fighters series.