7.6 /10 1 Votes
8.2/10 Developer High Voltage Software | 68% Initial release date 9 September 2003 Platform PlayStation 2 | |||||||||||||||||||||||||||||||||
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Publishers Vivendi, Sierra Entertainment, Vivendi Games Genres Action game, Hack and slash Modes Single-player video game, Multiplayer video game Similar High Voltage Software games, Hack and slash games, Other games |
Hunter: The Reckoning: Wayward is an action game released in 2003 for the PlayStation 2. It is the sequel to Hunter: The Reckoning and based on the Hunter: The Reckoning role-playing game. It supports two-player co-operative play.
Contents

Plot

Wayward takes place after the events of The Reckoning in the city of Ashcroft. It follows the same four hunters: "Deuce," Samantha, Father Cortez, and Kassandra, as they return to Ashcroft to finish what they started.

The game begins a couple of years after the first The Reckoning. Since the first siege by darkness of Ashcroft, society has waded its way back to the accursed town. Along with them come two unknown Hunters whose arrival has gone unnoticed by the majority of the town's population; the portion that isn't aligned with darkness, that is. Before going on a Hunt, one Hunter (whose name is not released until later in the game) sends a message to Deuce, Samantha, Father Cortez, and Kassandra, telling them that the battle for Ashcroft isn't over; a cult has entered the town, and with it a large effusion of creatures from the dark, and that they must return to quell it once and for all.

Once the four Hunters arrive in Ashcroft, the Hunters enter the hotel room where their anonymous friends are holed up, only to find that their unknown benefactors are not there. They immediately begin a search for them, which is where the story truly begins.
Reception

The game was met with average reception upon release, as GameRankings gave it a score of 68%, while Metacritic gave it 68 out of 100.