Illustrator Tim Sell Originally published 1984 Preceded by Caverns of the Snow Witch Genres Fantasy, Gamebook | Media type Print (Paperback) Followed by Talisman of Death | |
Cover artist Puffin: Ian Miller
Wizard: Nicholas Halliday Series Fighting Fantasy
Puffin number: 10
Wizard number: 7 Publication date Puffin: 1984
Dell/Laurel-Leaf: 1985
Wizard: 2002 ISBN 0-14031-831-3 (Puffin)
ISBN 1-84046-417-8 (Wizard) Similar Steve Jackson books, Fighting Fantasy books, Gamebook books |
Let s play house of hell fighting fantasy game book part 1
House of Hell (House of Hades in the United States) is a single-player adventure gamebook written by Steve Jackson, illustrated by Tim Sell and originally published in 1984 by Puffin Books. It was later republished by Wizard Books in 2002. It forms part of Steve Jackson and Ian Livingstone's Fighting Fantasy series. It is the 10th in the series in the original Puffin series (ISBN 0-14-031831-3) and 7th in the modern Wizard series (ISBN 1-84046-417-8). A digital version was developed by Tin Man Games for Android and iOS.
Contents
House of hell part 1 middle of nowhere
Creation
A short version of the adventure was first published in Warlock: The Fighting Fantasy Magazine. Originally 185 references, the adventure was modified and expanded for the final title.
The American edition of the book, published by Dell Laurel-Leaf, was re-titled House of Hades as the word 'Hell' can be considered a profanity in the United States.
Rules
As with titles such as Appointment with F.E.A.R. and Sword of the Samurai, House of Hell utilizes an additional game mechanic - in this instance "Fear Points", which the player will occasionally accrue. If the player accumulates too many Fear Points, then the story ends as the player has apparently been scared to death.
Story
House of Hell is a horror scenario: trapped in a haunted house, the hero must survive skeletons, zombies, ghosts, and vampires.
At first a guest, the player, discovers the house is home to Satan-worshippers and various monsters. Gameplay is initially devoted to finding a means of escape, although after finding a series of clues the player must first defeat the evil presiding over the house.