Samiksha Jaiswal (Editor)

Holomatix Rendition

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Developer(s)
  
Holomatix Ltd

Type
  
Raytracer

Stable release
  
1.0.458 / 8 October 2010

Operating system
  
Windows, Mac OS X, Linux


Holomatix Rendition was a raytracing renderer, which was broadly compatible with mental ray. Its rendering method was similar to that of FPrime in that it displayed a continuously refined rendered image until final production quality image was achieved. This differs to traditional rendering methods where the rendered image is built up block-by-block.

Contents

It was developed by Holomatix Ltd, based in London, UK. As of December 2011, the Rendition product has been retired and is no longer available or being updated. The product is no longer mentioned on the developer's web site, either. The successor is SprayTrace.

Key application Features

  • Realtime (or progressive) rendering engine
  • Based on mental ray shader and lighting model
  • Supports 3rd-party shaders compiled for mental ray
  • Rendering Features

    As it used the same shader and lighting model as mental ray, Rendition supported the same rendering and ray tracing features as mental ray, including:

  • Final Gather
  • Global Illumination (through Photon Mapping)
  • Polygonal and Parametric Surfaces (NURBS, Subdivision)
  • Displacement Mapping
  • Motion Blur
  • Lens Shaders
  • Supported platforms

  • Autodesk Maya, up to and including 2011 SAP
  • Autodesk 3ds Max, up to and including 2010
  • SoftImage XSI, up to and including 2011, but not 2011 SP1
  • Supported Operating Systems

  • Microsoft Windows on x86 and x64 architectures
  • Apple Mac OS X on x86 architectures
  • Linux on x86, x64 architectures
  • The renderer came in both 32-bit and 64-bit versions.

    References

    Holomatix Rendition Wikipedia