Puneet Varma (Editor)

High Velocity

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Initial release date
  
10 November 1995

Developer
  
CAVE

Genre
  
Racing video game

Series
  
Touge

Publisher
  
Platform
  
High Velocity wwwmobygamescomimagescoversl18798highveloc

Release date(s)
  
JP: November 10, 1995NA: 1996

Mode(s)
  
Single-playerMultiplayer

Racing video games
  
Cyber Speedway, Scorcher, Daytona USA: Champio, Off‑World Interceptor, Sega Touring Car Cha

High velocity high mountain challenge sega saturn


High Velocity – Mountain Racing Challenge (Touge King: The Spirits - 峠KING・ザ・スピリッツ) is a racing game developed by Cave and published by Atlus for the Sega Saturn videogame console. It focuses on one-on-one races staged on circuits made from Japanese mountain roads, featuring Japanese performance cars. It is the first in Atlus’ long running Touge series.

Contents

High Velocity High Velocity Mountain Racing Challenge Box Shot for Saturn GameFAQs

It was released on November 10, 1995 in Japan, and in North America in 1996.

High velocity sega saturn


Gameplay

High Velocity High Velocity Mountain Racing Challenge wwwgamepilgrimagecom

The game offers three core gameplay modes – King Battle, Vs. Battle, and Time Trial – as well as six vehicles and three circuits.

High Velocity High Velocity Mountain Racing Challenge Darkwater Sega Saturn

In King Battle, players participate in a series of one-on-one heats around each configuration of each of the game’s three circuits.

High Velocity High Velocity Mountain Racing Challenge Darkwater Screenshots

The Versus mode allows two players to race against each other in a split-screen configuration. As well as being one of the Saturn’s first split-screen racing games, High Velocity – Mountain Racing Challenge offers players the option to partition the screen horizontally or vertically.

The final gameplay mode, time trial, allows players to race against the clock around an empty track.

High Velocity High Velocity Mountain Racing Challenge Darkwater Sega Saturn

In all, the game offers three core courses, which can be driven in either standard or reverse configurations. The courses are essentially designed to mimic Japanese mountain roads but are configured as closed circuits.

High Velocity Sega Saturn High Velocity Mountain Racing Challenge U YouTube

Six cars feature in the game. Although none of the cars are licensed, they are designed to look like popular Japanese performance cars of the period. Players can apply various upgrades to the cars to boost performance, and each vehicle is available in different colors.

Graphics

Uniquely for games of the period, High Velocity – Mountain Racing Challenge features a draw distance that nearly always extends to the visible horizon. It also has an optional widescreen mode.

Reception

A reviewer for Next Generation found many merits with the game: "With a top-speed comparable to any of the big names in the racing world, this game earns high marks for being an exciting fast ride. There are also an impressive list of options and technical achievements that go along with the racing action including absolutely no draw-in slowdown, a successful two-player mode (which offers the choice of either vertical or horizontal split-screen), a full list of engine modifications, and an awesome replay feature with seven choices of camera angles." However, he felt the fact that players can only race against one other car at a time is a major flaw which keeps the game from being a wholly great experience, and scored it three out of five stars. GamePro's brief review also deemed the limited number of competitors to be a major flaw, additionally criticized the sound effects, and was more dismissive of the game in general.

Sequel

On April 18, 1997, Atlus released a sequel, Touge: King the Spirits 2, again developed by Cave. It was never released outside Japan.

References

High Velocity Wikipedia