Rahul Sharma (Editor)

Hexagon Havoc

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Year
  
1996

Woodie Flowers Award winner
  
Woodie Flowers

Number of teams
  
94

Founder's Award winner
  
City of Manchester, NH

Championship location
  
Epcot Center, Disney World

Chairman's Award winner
  
Team 144 - "Operation Orange"

Hexagon Havoc was the 1996 game for the FIRST Robotics Competition. Seeding games of 1-on-1-on-1 were played double-elimination to determine the teams for the finals rounds. In the finals, robots played 1-on-1 in a best 2 out of 3.

Contents

Field

The playing field was a carpeted, hexagon-shaped area with a central goal. Around the perimeter of the field were three stations for the human players who assisted the remote controlled robots on the field to score points. There were twelve 8 in (203 mm) diameter balls and two 24 in (610 mm) diameter balls per team, color-coded by team. At the start of each match, all of the small balls and three of the large balls are on the playing field, while the other three large balls are located on the triangular corners of the central goal.

Robots

Each robot had to weigh no more than 120 lb (54 kg) and fit unconstrained inside a 36 in (914 mm) cube. The robots used two 12 volt Milwaukee drill motors, four Delco car seat motors, and two Textron pneumatic pumps which were operated through a customized remote-control system.

Scoring

In two-minute matches, the three robots, with their human partners, scored points by placing the balls in the central goal. The balls were carried, pushed or thrown into the goal by the robots. The human players could score by throwing balls into the central goal, but were not allowed on the playing field as they were seat-belted down at their stations.

Points were awarded for balls located in the central goal at the conclusion of each two-minute match. Each small ball in or above the hexagonal portion of the central goal was worth three (3) points. Each large ball located in or above the hexagonal portion of the central goal was worth ten (10) points. Each large ball on or over the triangular corners of the goal was worth five (5) points. The team with the highest score in a match was the winner. In the case of a tie, the team with the highest large ball in the goal won. If no large balls were in the goal ties were broken by the large ball closest to the center of the goal.

References

Hexagon Havoc Wikipedia