7.6 /10 1 Votes
3.5/5 Mode(s) Single-player Designer Karl Buiter | 4.1/5 Composer(s) Jon Medek Initial release date 1990 Genre Role-playing video game | |||||||||||||||||||||||||||||||||
Producer(s) Christopher Erhardt
Roland Kippenhan III Programmer(s) Karl Buiter
Scott Fisher Artist(s) Mark Dickenson
Peggy Brennan
Cynthia Hamilton Writer(s) Eric Lindstrom
Jeff Haas Developers Spaceport Malibu, Malibu Interactive Platforms DOS, Amiga, MS-DOS, Atari ST, AmigaOS Publishers Electronic Arts, The Hit Squad Similar Sentinel Worlds I: Future M, Hard Hat Mack, Hexuma: Das Auge des Kal, Heimdall, HardBall II |
Let s play hard nova 1 sentinel worlds 2
Hard Nova is a role-playing video game developed by Malibu Interactive and published by Electronic Arts in 1990 for MS-DOS, Amiga and Atari ST. It is a follow-up to Sentinel Worlds I: Future Magic.
Contents
Hard nova gameplay pc game 1990
Gameplay
Hard Nova has a character creation element that allows players to choose their gender, and, unlike Sentinel Worlds I, lead a group of mercenaries.
Reception
The game was received 5 out of 5 stars in Dragon. Scorpia of Computer Gaming World opined in 1991 that Hard Nova greatly improved on Sentinel Worlds, and concluded that it "is a pretty decent game, with some interesting touches and a good storyline. While not a long-term epic, it should keep you occupied for awhile." Ken St. Andre wrote in the same issue of CGW that "it is a very good real-time shoot-'em-up game", but that the combat became boring and amoral and the game offered little exploration. In 1993 Scorpia stated that Hard Nova was "definitely worth your attention if you like space games".