7.6 /10 1 Votes7.6
3.5/5 Designer Karl Buiter | 4.1/5 Composer(s) Jon Medek Initial release date 1990 | |||||||||||||||||||||||||||||||||
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Producer(s) Christopher ErhardtRoland Kippenhan III Programmer(s) Karl BuiterScott Fisher Artist(s) Mark DickensonPeggy BrennanCynthia Hamilton Writer(s) Eric LindstromJeff Haas Developers Spaceport Malibu, Malibu Interactive Similar Sentinel Worlds I: Future M, Hard Hat Mack, Hexuma: Das Auge des Kal, Heimdall, HardBall II |
Let s play hard nova 1 sentinel worlds 2
Hard Nova is a role-playing video game developed by Malibu Interactive and published by Electronic Arts in 1990 for MS-DOS, Amiga and Atari ST. It is a follow-up to Sentinel Worlds I: Future Magic.
Contents

Hard nova gameplay pc game 1990
Gameplay

Hard Nova has a character creation element that allows players to choose their gender, and, unlike Sentinel Worlds I, lead a group of mercenaries.
Reception

The game was received 5 out of 5 stars in Dragon. Scorpia of Computer Gaming World opined in 1991 that Hard Nova greatly improved on Sentinel Worlds, and concluded that it "is a pretty decent game, with some interesting touches and a good storyline. While not a long-term epic, it should keep you occupied for awhile." Ken St. Andre wrote in the same issue of CGW that "it is a very good real-time shoot-'em-up game", but that the combat became boring and amoral and the game offered little exploration. In 1993 Scorpia stated that Hard Nova was "definitely worth your attention if you like space games".

