Supriya Ghosh (Editor)

Gust Buster

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Designer(s)
  
Ed Salvo

Developer
  
Sunrise Software Inc.

Genre
  
Action game

Initial release date
  
1983

Publisher
  
Sunrise Software Inc.

Mode
  
Single-player video game

Platforms
  
ColecoVision, Commodore 64

Similar
  
Brain Strainers, Telly Turtle, Sammy Lightfoot, Quest for Quintana Roo, Tomarc the Barbarian

Gust buster review colecovision


Gust Buster is a video game written by Ed Salvo for the ColecoVision console and published by Sunrise Software in 1983. A Commodore 64 port was released in 1984. Salvo previously wrote a number of Atari 2600 games for Apollo.

Contents

Coleco gust buster how to play


Gameplay

In Gust Buster, the player must navigate through the skies of an amusement park by inflating or deflating balloons. Movement is achieved by catching currents that go in different directions depending on height. This game is one of the only ColecoVision titles not to use the joystick.

One gains points by landing in crowded areas and selling balloons, and one can restock his balloon supply by landing on a popcorn truck. The player must be careful not to overinflate the balloons or they will bust, in which case they must be replaced by drawing some from his pocket.

References

Gust Buster Wikipedia