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The gray level size zone matrix (SZM) is the starting point of Thibault matrices. It is an advanced statistical matrix used for texture characterization.
For a texture image f with N gray levels, it is denoted
The more homogeneous the texture, the wider and flatter the matrix. SZM does not required computation in several directions, contrary to RLM and co-occurrence matrix (COM). However, it has been empirically proved that the degree of gray level quantization still has an important impact on the texture classification performance. For a general application it is usually required to test several gray-level quantization to find the optimal one with respect to a training dataset.
Examples
Two examples of matrix filling for textures 4 × 4 with four gray levels.