8.2 /10 1 Votes
76% Metacritic Genre(s) Racing/Simulation Developer Krome Studios Melbourne | 9/10 4/5 Emuparadise Initial release date 22 November 2002 | |||||||||||||||||||||||||||||||||
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Publishers Atari, Infogrames Entertainment SA Similar Krome Studios Melbourne games, Racing video games |
Ps2 underrated gem review grand prix challenge
Grand Prix Challenge is a Formula One video game for the PlayStation 2 developed by Australian developer Melbourne House and published by Atari. It was released in Europe on 21 November 2002, and was officially licensed by Formula One Administration. It was later released on 28 February 2003 in New Zealand and Australia, and then on 4 March 2003 in the United States and Canada.
Contents
- Ps2 underrated gem review grand prix challenge
- Grand prix challenge gameplay ps2 native resolution 16x msa
- Game modes
- References

The game features all the drivers, cars and circuits from the 2002 Formula One season. Australian developer Torus Games also supplied the art for the Silverstone (UK), Magny-Cours (France) and Montreal (Canada) racing tracks. Cars in the game are made form around 17,000 polygons.

Grand prix challenge gameplay ps2 native resolution 16x msa
Game modes

There are 4 levels of AI to compete against, variable weather conditions, fuel usage, tire wear, interactive pitstops and various car setups.


