Girl Talk is a board game first sold in 1988. The game was invented by Catherine Rondeau. It was a popular/staple game for teenage girls throughout the 1990s. It was similar to the parlour game Truth or Dare. Girl Talk was one of a rash of "teenage girl-themed games" that appeared on the market in the 1980s and 1990s in which boys, talking on the phone, dancing, having parties and sleepovers, and other "girl-ish" concerns are central themes.
Contents
Gameplay
The game comes with an opaque spinner with a hole in it, and multiple exchangeable cardboard circles which can be placed into the spinner. The spinner would land on either a question or a "dare". Each action (or question) is worth a certain amount of points. If a player does not perform the action or answer a question they must wear a "zit sticker" for the rest of the game. Players may use their points to buy one of four kinds of fortune cards; the first to collect one of all four types is the winner.
Variants
Note: This list is not complete.