Supriya Ghosh (Editor)

Ghoul School

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Composer(s)
  
Scott Marshall

Developer
  
Imagineering

Mode
  
Single-player video game

Initial release date
  
March 1992

Publisher
  
Electro Brain

Ghoul School httpsuploadwikimediaorgwikipediaenthumb9

Designer(s)
  
Scott Marshall Alex Demeo Garry Kitchen

Artist(s)
  
Jesse Kapili Bill Wentworth

Genre(s)
  
Action w/ survival horror characteristics

Platform
  
Nintendo Entertainment System

Similar
  
Imagineering games, Platform games

Ghoul school nes playthrough nintendocomplete


Ghoul School is a survival horror video game released for the Nintendo Entertainment System in 1992 by Imagineering. This game takes place in a high school which has been overrun by ghosts/demons. It is an early example of the Metroidvania genre.

Contents

Ghoul school nes mike bootsy


Plot

While taking the usual shortcut home through the cemetery from Cool School High, Senior Spike O'Hara found a strange, glowing skull. He put it in his backpack to show to his anatomy teacher the next day which happened to be Halloween Eve. When Dr. Femur wanted to keep the skull for a special study, Spike was concerned because it appeared that the skull was bigger than it was the day before. Little did anyone know that the skull had begun transmitting its message to the realm of the dead. The ghouls had begun their assault...

Ghosts/demons have taken over Cool School High. They have turned the teachers and football team into demons. To make matters worse, they have kidnapped Samantha Pompom, the head cheerleader. The player assumes the role of Spike O'Hara as he tries to defeat the ghouls and rescue Samantha. He will have to explore more than 200 rooms and defeat a large number of enemies. There are items and weapons throughout the game that O'Hara can find to defeat the ghouls, though many of these items are well-hidden.

References

Ghoul School Wikipedia