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Gargoyle's Quest

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Producer(s)
  
Tokuro Fujiwara

Initial release date
  
2 May 1990

Developer
  
Capcom

Publishers
  
Capcom, CE Europe Ltd.


Mode(s)
  
Single player

Series
  
Ghosts 'n Goblins

Designer
  
Tokuro Fujiwara

Gargoyle's Quest wwwhardcoregaming101netgnggargoylesquestjpg

Composer(s)
  
Harumi Fujita Yoko Shimomura

Release date(s)
  
Game Boy JP: May 2, 1990 NA: July 1990 UK: 1991 3DS Virtual Console JP: June 29, 2011 INT: August 25, 2011

Genre(s)
  
Action, platform, Metroidvania

Platforms
  
Game Boy, Nintendo 3DS, Game Boy line

Similar
  
Ghosts 'n Goblins games, Platform games

Game boy world 054 gargoyle s quest capcom 1990


Gargoyle's Quest: Ghosts 'n Goblins (Japanese: レッドアリーマー 魔界村外伝, Hepburn: Reddo Arīmā Makaimura Gaiden, "Red Arremer: Demon World Village Side-Story"), is an action, platformer game for the original Game Boy, with role-playing video game elements. Developed by Capcom, it was released on May 2, 1990, in Japan, then North America in July, and lastly Europe in 1991. The playable character Red Arremer (Firebrand in the U.S.) made his debut in the video game series Ghosts 'n Goblins as an antagonist character. Gargoyle's Quest was followed by two sequels, an NES game Gargoyle's Quest II in 1992 and Demon's Crest for the Super Nintendo Entertainment System in 1994.

Contents

Gargoyle's Quest Game Club 24 Gargoyle39s Quest

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Storyline

Gargoyle's Quest Hardcore Gaming 101 Ghosts 39n Goblins Makaimura

According to the fictional content of the game, Firebrand is a gargoyle predestined to carry on the namesake and identity of the Red Blaze – the powerful force that fought back the Destroyers long before this game takes place. As his destiny foretold, Firebrand saves the Ghoul Realm from evil wrath by traversing the Ghoul Realm, building his powers, and preparing to fight against the Destroyers' King Breager so as to ensure the protection of the Ghoul Real once more.

Characters

Gargoyle's Quest Gargoyle39s Quest from Capcom 1990

  • Firebrand (main character) - a gargoyle predestined to become the Red Blaze and take down King Breager.
  • Red Blaze - savior of the Ghoul Realm who was a mutant gargoyle. He defeated the King of Destruction years before and locked him underground. Rushifell believes he is actually the Red Blaze until Firebrand defeats him and rightfully earns the title.
  • Allies

    Gargoyle's Quest Gargoyle39s Quest Wikipedia
  • King Darkoan - a king of the Ghoul Realm. Usurped by King Breager and thought to be killed by the Destroyers, he is actually imprisoned in his own tower, unable to move from his throne.
  • Barone Jark - baron of the first city you come to; looks like Satan from Ghosts 'n Goblins. Asks you to obtain his Gremlin Stick, which was given to him by King Darkoan, using the Fingernail of the Spectre. Can predict the future when in possession of the Gremlin Stick.
  • Majorita - lives in the Cave of Darkness and tells Firebrand the legend of the Red Blaze.
  • Barone Bymon - has the Candle of Darkness, which is needed to find Majorita in the Cave of Darkness.
  • Enemies

    Gargoyle's Quest Game Gargoyle39s Quest Game Boy 1990 Capcom OC ReMix
  • King Breager (final boss) - known as the King of Destruction. Wants to destroy the Ghoul Realm. Has failed to do so on a previous occasion when he was stopped by the Red Blaze.
  • The Destroyers - the army controlled by King Breager.
  • Zundo Druer (first boss) - fought in the burning town. Guards the portal to the Ghoul Realm. Looks like a giant blowfish and spews forth living flames that float downward.
  • Four-Eyes (second boss) - this collective creature is the boss at the top of the Tower and is guarding the Gremlin Stick. The four eyes are placed on the walls: two on one side of the room, two on the opposite. They shoot sparks from their irises.
  • Bellzemos (third boss) - the demon that is holding King Darkoan prisoner in Darkoan's palace. A skeletal demon that flies and can break his body down into bee-like creatures before reconstructing somewhere else.
  • Zakku Druzer (fourth boss) - appears in the Desert of Destitution. Resembles a giant skeletal snail with two smaller demon heads below his main head; these shoot projectiles at Firebrand. Is holding the Candle of Darkness.
  • Rushifell (fifth boss) - believes himself to be the Red Blaze and holds the Eternal Candle. Once he is defeated, he gladly hands over the candle to the true Red Blaze. His name appears to be a deliberate mistransliteration of Lucifer and is the same character as Lucifer from Ghouls 'n Ghosts (who was renamed Loki in the Genesis version).
  • Gameplay

    Gargoyle's Quest Gargoyle39s Quest Review IGN

    The game consists of two variations of gameplay. Part of the game has the player traverse an overhead view, either on the world map or in towns. This is broken up by individual, side-scrolling, action platforming levels which sometimes feature a boss at the end. While traversing in the sections with an overhead view, the player is susceptible to random encounters like a typical JRPG of the time. The player then must defeat the enemies in order to return to the overhead-view map. There are also ghouls that can be encountered that spark a small battle level which the player must defeat in order to get past them.

    Gargoyle's Quest Gargoyle39s Quest II Wikipedia

    Firebrand can walk, jump (varying heights depending on items obtained), cling to walls, hover for a period of time (determined by the items the player has obtained), and fire offensive projectiles. The player starts with one type of projectile: it does not travel very far, and has limited power, and progressively gains new ones. Firebrand has a small number of hit points, starting at two and increasing throughout the game based on items or blessings obtained; various enemies and objects drain different amounts of hit points.

    As the user progresses, various items are gained which have differing effects. Some items are passive; they increase Firebrand's abilities outright. For example, the Fingernail of the Spectre increases his jumping ability for the remainder of the game, and there are several items that increase the length of time which Firebrand can fly, the final of which allows for him to fly infinitely. There are also items which can be used as needed, such as items to restore health. Additionally, several types of offensive projectiles are obtained throughout the game. Some have additional traits or specialized uses. The Blockbuster, for example, which is the first projectile obtained after the Firebrand's starting projectile, is twice as powerful, travels further, and can break special blocks the player may need to pass. Another projectile temporarily creates objects which Firebrand can jump from to reach necessary locations. This block-breaking power and other useful abilities leaves a use for such projectiles throughout the game, even when more powerful projectiles are obtained. Projectiles can be selected one-at-a-time from the select menu, as can items such as healing vials.

    In the final boss battle, the player makes a choice which results in one of two scenarios for how the final battle is played. In one scenario, the player is stripped of all ability boosting items and powers, leaving him virtually unable to win, and must then fight the final boss. In the other scenario, resulting from the other choice, the player maintains these items and powers, and attempts to defeat the final boss and win the game.

    Reception

    Allgame editor Brett Alan Weiss called it a "ghoulishly entertaining, though undeniably challenging experience".

    References

    Gargoyle's Quest Wikipedia