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Game Design Workshop

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Publisher
  
AK Peters/CRC Press

Pages
  
535

Originally published
  
2014

Page count
  
535

OCLC
  
859196163


Publication date
  
2014

ISBN
  
978-1-482-21716-2

Author
  
Tracy Fullerton

Subject
  
Game design

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Similar
  
Video game books, Game books

Game Design Workshop, 3rd Edition: A Playcentric Approach to Creating Innovative Games is a book on game design by Tracy Fullerton, originally published by CMP Books in 2004. It has been updated and released in two subsequent editions, the latest by AK Peters/CRC Press in 2014.

The book is based on the core game design curriculum taught at the USC Interactive Media & Games Division of the USC School of Cinematic Arts. Contributors to the third edition include many notable game designers, including: Christina Norman, Keita Takahashi, Anna Anthropy, Randy Smith, Robin Hunicke, Michael John, Asher Vollmer, Elan Lee, Jane McGonigal, Tim LeTourneau, Chaim Gingold, Jenova Chen, Richard Lemarchand, Eric Zimmerman, Frank Lantz, Adrian Hon, Stone Librande, Warren Spector, Kellee Santiago, among others.

Game Design Workshop is cited by numerous sources as one of the "must have" books for new game designers. It is in use in game design courses worldwide.

References

Game Design Workshop Wikipedia