9.2 /10 1 Votes9.2
9.2/10 Developer(s) David White Composer(s) Ryan Reilly Platform Cross-platform | 9.2/10 4.5/5 Producer(s) Guido Bos Initial release date 13 July 2010 Genre Platform game | |||||||||||||||||||||||||||||||||
![]() | ||||||||||||||||||||||||||||||||||
Designer(s) Guido Bos, David White, Richard Kettering, Ben Anderman Artist(s) Guido Bos, Richard Kettering Similar The Battle for Wesnoth, Secret Maryo Chronicles, Neverball, SuperTux, Scorched 3D |
Frogatto friends v1 3 speedrun challenging difficulty 100 39 19
Frogatto & Friends is a platformer video game with adventure elements released in July 2010. The game received positive reviews, particularly for its "gorgeous" pixel art. The game is cross-platform and runs on Linux (including n900 handheld devices), AmigaOS4, AROS, Mac OS X, Microsoft Windows, iOS and BlackBerry Tablet OS. The game uses an open source engine (under the zlib license), with game data mostly proprietary and partly under Creative Commons BY license.
Contents
- Frogatto friends v1 3 speedrun challenging difficulty 100 39 19
- Zebra plays frogatto friends thoughts and impressions
- Plot
- Development
- Release
- Reception
- References

Zebra plays frogatto friends thoughts and impressions
Plot
In Frogatto & Friends, the player helps the title character, Frogatto, save his friends from trouble.
Development

The game was created by a team that includes the creator of The Battle for Wesnoth, and three of Wesnoth's department leads.

In contrast to their previous project, The Battle for Wesnoth, the Frogatto team did development as a small centralized team, with the intention of building a solid engine and a game to showcase that engine, before trying to build a community around the game; the intent being to speed up development by reducing bureaucracy, and to enable stronger creative freedom over the work.

The game's engine is programmed in C++ with cross-platform capability in mind. In the Anura game engine's GitHub license file, the source code is licensed under the zlib license and the included content as CC0. Both the source code and the game have been publicly available since r125 of their source repository, but they did not attempt to build a community around the game until after reaching 1.0. It is intended by the developers that the source code of the game be used to help make other open-source games. The engine is also multi-platform and runs on most systems where the game runs. This helps developers of smaller platforms (such as AmigaOS) by giving them technologies to create high quality, open-source, new modern games on (and for) their system (and reach users of other platforms as well).
Release

The game first released in July 2010. The game is available for purchase for a variety of computer operating systems (e.g. MacOS' app store), and in the iPhone App Store and BlackBerry App World. The most current version of the game, 1.3 was released in 2015.
Reception

The game received positive reviews, particularly for its "gorgeous" pixel art. Metacritic ranks the iOS version of the game 78/100 with six favorable reviews.