| Frank Chadwick|
| How Dark the World Becomes, Come the Revolution, Dark Side of Luna: Space: 1, Condottiere: The Dogs of War Re, Soldier's Companion|
Game Designers' Workshop
Frank Chadwick Wikipedia
Frank Chadwick is an American multiple-award-winning game designer and New York Times Best Selling author. He has designed hundreds of games, his most notable being the RPGs Traveller, Space: 1889 and Twilight 2000, and the wargame series Europa and The Third World War.
Frank Chadwick formed the ISU Game Club at Illinois State University with Rich Banner. The club focused on wargaming, but the three students also started designing games for fun and convinced the university to fund a new program called SIMRAD ("SIMulation Research And Design"), which was intended to help instructors produce specifications for simulation games. They used their club funding to design war games. They also formed a small educational games organization in response to a project by the university to bring new ideas into the system. After failing to win this project, the Chadwick and Banner, along with newcomers Marc Miller and Loren Wiseman, continued to work together, forming Game Designers' Workshop. When ISU stopped funding SIMRAD after 18 months, they founded Game Designers' Workshop on June 22, 1973 as a commercial outlet for their creativity, initially headquartering the company out of Chadwick's and Miller's apartment.
There is little doubt that, even in the rather busy pantheon of (wargame) industry heroes, Frank Chadwick is a Zeus amongst the Ajaxes. He is one of—if not THE—finest game designer working today. Since GDW's emergence in the mid-1970s, Chadwick has been GDW's main designer, producing a body of work remarkable for its breadth and width. ... ever resourceful, Frank C covered his simulated butt with the out-of-sight success of his Desert Shield Fact Book. Its reported, six-figure sales will probably bank-roll the company for the next decade. And, as if that weren't enough, he has steered GDW (admittedly with the astute help of others) from a small-town, Third World company to its status as one of the major simulation and RPG publishers in the market today. Frank is also president of the industry professional association, GAMA, so GDW's tentacles reach out to almost every cave in which hobbyists can hide in. If dice produced olive oil, there is no doubt that Frank Chadwick would be wargaming's Godfather.
—Richard Berg, 13 time Charles S. Roberts Award winner, in Berg's Review of Games
, issue #3, Spring 1992
Game Designers' Workshop existed from 1973 until 1996. There, he designed several well-known and award-winning games, including En Garde! (first swashbucking role-playing games) in 1975, Space: 1889 in 1989 (which was set in a steampunk milieu before the term was coined), and Twilight 2000 in 1984. Chadwick and Miller designed Traveller. Game Designers' Workshop also published the Gulf War Fact Book, a book he wrote on the military capabilities of the United States and Iraq at the time of the Gulf War. The book was on the New York Times bestselling list, and led to appearances on various news programs by Chadwick. After GDW shut down, the rights to Space: 1889 went to Chadwick.
He currently blogs on history and military issues at Greathistory.com.
He was inducted into the Charles Roberts Awards Hall of Fame and Origins Hall of Fame in 1984. He won a Charles S. Roberts Award in 1980, 1981 and 1989, was nominated for an Origins Award in 2009.
Below are some of Chadwick's most notable works.
Design credits1973: Drang Nach Osten! (Europa), wargame, with Rich Banner
1975: En Garde!, RPG, with Darryl Hany
1975: 1815: The Waterloo Campaign, wargame, with John Astell
1977: Imperium, wargame, with John Harshman and Marc W. Miller
1977: Traveller, RPG, with Marc W. Miller, John Harshman, Loren K. Wiseman, and many others
1980: Tacforce, miniatures board wargame, with Marc W. Miller- CSR AWARD WINNER
1980: Azhanti High Lightning, miniatures wargame, with Marc Miller
1981: A House Divided, wargame, Two time CSR AWARD WINNER
1981: Striker (Traveller), miniatures wargame
1983: Assault, wargame
1984: The Third World War, wargame
1984: Fire in the East (Europa), wargame, with John Astell and Rich Banner
1984: Twilight: 2000, RPG, with John Astell, John Harshman, Loren K. Wiseman
1988: Space: 1889, RPG, with Marc W. Miller and others
2006: Command Decision, miniatures wargame, with Glenn Kidd
Books2012: A Prince of Mars, Untreed Reads Publishing, ASIN B007CQDAPM, novella and book five of the Space: 1889 & Beyond series.
2012: Dark Side of Luna, Untreed Reads Publishing, ASIN B007WUK8MQ, novel and book six of the Space: 1889 & Beyond series, co-written with JT Wilson.
2012: Conspiracy of Silence, Untreed Reads Publishing, ASIN B008XQT0TU, novel and book seven of the Space: 1889 & Beyond series, co-written with Andy Frankham-Allen.
2013: How Dark the World Becomes, Baen Books, ISBN 978-1-4516-3870-7, Science fiction crime novel
2014: The Forever Engine, Baen Books, ISBN 978-1-62579-221-1, Time travel novel set in a divergent Space: 1889 universe (serves as something of a prequel to Space: 1889 & Beyond, and shares some of the same characters as Conspiracy of Silence).
2015: Come the Revolution, Baen Books, ISBN 978-1476780955, Science fiction sequel to How Dark the World Becomes
2017: Chain of Command. Baen Books. (Science fiction, same universe of How Dark the World Becomes and Come the Revolution, but with new characters).