Girish Mahajan (Editor)

Fizzball

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Initial release date
  
25 October 2006

Genre
  
Breakout clone

Developer
  
Grubby Games

Mode
  
Single-player video game

Fizzball Fizzball gt iPad iPhone Android Mac amp PC Game Big Fish

Platforms
  
Microsoft Windows, Macintosh operating systems, Linux, Wii

Publishers
  
Grubby Games, Conspiracy Entertainment

Similar
  
Breakout clones, Other games

Fizzball is a cross-platform computer game in which the player bounces the titular "fizzball" around the screen. The game was a finalist for an award at the 2007 Independent Games Festival. It was later ported to the Wii, under the name Doctor Fizzwizzle's Animal Rescue.

Contents

Fizzball Fizzball gt iPad iPhone Android Mac amp PC Game Big Fish

Plot and gameplay

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All of the island's animals have been acting strange lately. Professor Fizzwizzle takes on the task of capturing them all in his newly invented magic bubble. The animals are then kept in a nursery and fed using the coins he has collected throughout the island's levels.

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Players obtain coins by completing a series of levels in which the bubble is bounced upward, toward a playfield filled with animals. Different stages feature breakable objects such as fences which must be destroyed to reach some animals. The animals come in a variety of sizes, some of which cannot be collected with the bubble at its initial size; the bubble starts out small, allowing only the smallest animals to be collected, but as more are captured, the bubble increases in size, making larger animals available. Along with the animals, stages are populated with hazards such as barrels of toxic waste. For avoiding these hazards, players are awarded bonus points.

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In the PC version, the paddle (a rocket) is controlled using a mouse. The Wii port instead supports the Wii Remote's pointer and tilt functions, the Nunchuk, the Classic Controller and the Wii Balance Board.

Reception

The game had a generally positive reception. In their 9.0/10 review, Inside Mac Games called the graphics "absolutely amazing for a game that runs [so] fast", said "the music is pretty smooth and works well" and overall the game was "well worth it!" Jay is Games said "the simple, light-hearted gameplay won me over immediately" and that it was "a joy to play". However, some criticism was directed at the game's low level of difficulty. Jay is Games lamented that "the one problem I had with it, and it's a big one, is that [it] takes a long time to ramp up in difficulty."

References

Fizzball Wikipedia