Samiksha Jaiswal (Editor)

Firemonkeys Studios

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Type
  
Subsidiary

Website
  
Official website

Number of employees
  
60

Key people
  
Robert Murray

Headquarters
  
Melbourne, Australia

Parent organization
  
Electronic Arts

Firemonkeys Studios httpsuploadwikimediaorgwikipediaen44aFir

Industry
  
Computer and video game industry

Products
  
Real Racing series Flight Control series

Founded
  
1999, Melbourne, Australia

Video games
  
Real Racing 3, The Sims FreePlay, Need for Speed: No Limits, Real Racing, Real Racing 2

Profiles

Ea s firemonkeys and games development in melbourne


Not be confused with the FireMonkey software interface.

Contents

Firemonkeys Studios is a developer and publisher of video games, based in Melbourne, Australia. It was founded in 1999 by CEO Robert Murray as Firemint. Originally an independent company, in May 2011, Electronic Arts announced the acquisition of Firemint for an undisclosed sum, making it an in-house studio for EA Interactive. IronMonkey Studios were also taken under EA Interactive's wing back in 2010.

In January 2011, Firemint acquired fellow Australian video game developer Infinite Interactive, best known for the Puzzle Quest series. In July 2012, Firemint announced a post on their blog that Firemint would merge with IronMonkey Studios by EA and merge their names into Firemonkeys. All new games, including Need for Speed: Most Wanted and Real Racing 3, are released with the new company name.

Game development in melbourne featuring the arcade ea firemonkeys loveshack and geelab


Awards

Firemint was awarded the Arts and Entertainment Award for being amongst the most successful exporters in 2009 at the Australian Export Awards in November.

Games

Firemint have produced a number of different games for different platforms and different publisher. Starting with the Nicktoons Racing in 2002 for the Game Boy Advance. For several years after publishing their debut game Firemint continued to produce and release games for the Game Boy Advance and mobile devices. It wasn’t until early 2008, however, with the release of the Apple iPhone in 2007 did Firemint really expand their games market share. During 2009, Firemint developed their two most popular games, Flight Control and Real Racing. These games went on to achieve great success with the subsequent release of two sequels each, Flight Control HD in 2010, Flight Control Rocket in 2012, Real Racing 2 was released in 2010 and Real Racing 3 in 2013.

Acquisition

Electronic Arts, with a market capitalization of US$6.7 billion, announced the acquisition of Melbourne-based gaming studio Firemint overnight in a press release for an undisclosed amount. Firemint is recognised as one of the leading game developers on the iOS platform. According to Barry Cottle, General Manager of EA Interactive “The Firemint team is remarkable for its critical and commercial success. Having them as part of EAi will accelerate our position as worldwide leader in game development for mobile devices and online gaming platforms." In January, Murray told SmartCompany the work-for-hire market is growing thin, especially as the Australian dollar continues to climb. Coming under the EA banner will give the company security.

References

Firemonkeys Studios Wikipedia