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Feda: The Emblem of Justice

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Director(s)
  
Yoshitaka Tamaki

Initial release date
  
28 October 1994

Publisher
  
Yanoman


Composer(s)
  
Hidehiko Enomoto

Developer
  
Max Entertainment

Mode
  
Single-player video game


Release date(s)
  
Super FamicomJP: October 28, 1994Sega SaturnJP: June 24, 1996

Platforms
  
Super Nintendo Entertainment System, Sega Saturn

Similar
  
Yanoman games, Tactical role-playing games, Other games

Let s play feda the emblem of justice part 1 humans vs furries


Feda: The Emblem of Justice (フェーダ エンブレム・オブ・ジャスティス) is a tactical role playing game developed by Max Entertainment and published by Yanoman Games that was originally released for the Super Famicom in 1994. The game centers around two soldiers forced to fight against the now-corrupted empire they used to serve. A version for the Sega Saturn, titled Feda Remake!, was released in 1996. Both versions were released exclusively in Japan.

Contents

Feda: The Emblem of Justice FEDA Remake Emblem of Justice User Screenshot 17 for Saturn GameFAQs

Feda the emblem of justice game sample snes sfc


Gameplay

Feda: The Emblem of Justice httpsuploadwikimediaorgwikipediaen332Fed

Feda is a tactical role playing game composed of two primary play modes: exploration and Battles. During an exploration stage, the player explore towns and other locations and visit shops and houses. When the player enters the overworld, the game becomes turn based and the player can move units to confront enemies. Battles are activated when the player and an enemy unit occupy the same area or in scripted event. Feda feature cinematic battle scenes similar to the Shining Force series. Depending on which character the player uses to act, the scene shows him in full picture or just a part of the character (unlike in Shining Force where the player always just sees his character from behind and the enemy in front of him). During battles, the screen switches from the player's unitto the enemy.

Alignment

A distinguishing feature in Feda is that the player's alignment can be chosen - the player can fight for law or chaos. This depends on how he finishes a battle, like always just killing everyone makes him become chaos, but trying to find an alternative peaceful way of winning gives him law points. Deciding which way the player chooses also decides which characters that he gets. Beside his neutral characters whose always stay in the player's party, he can get different characters on law and chaos side. But changing the side will make them leave his party. The alignment system is done in ranked emblems - a neutral one and four chaos and four law ones, highest of them called Fedayenn Goddess of Justice.

Battle

Feda: The Emblem of Justice NA FEDA Emblem of Justice CIB Limited Edition

Battles take place on a square grid where each unit occupies a single square. Battle is turn-based where during a character's turn, they can move a certain amount of squares, they may then perform an action such as attack or use items. When an attack action is used it goes into a fight animation and tells the player how much damage was given/received.

Reception

On release, Famicom Tsūshin scored the game a 26 out of 40.

Sequel

A sequel, titled Feda 2: White Surge the Platoon, was released for the PlayStation on April 18, 1997.

Feda: The Emblem of Justice Dynamic Designs

Feda: The Emblem of Justice Feda The Emblem of Justice Japan Beta ROM lt SNES ROMs

References

Feda: The Emblem of Justice Wikipedia