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Famicom Wars

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Director(s)
  
Satoru Okada

Mode(s)
  
Single-player

Series
  
Wars

Genre
  
Turn-based tactics


Producer(s)
  
Gunpei Yokoi

Initial release date
  
12 August 1988

Publisher
  
Nintendo

Famicom Wars Famicom Wars Japan Rev 0B En by Aka v111 ROM lt NES ROMs

Composer(s)
  
Hirokazu Tanaka Kenji Yamamoto

Release date(s)
  
Family Computer JP: August 12, 1988 Wii Virtual Console JP: May 19, 2009 3DS Virtual Console JP: December 26, 2012 Wii U Console JP: December 3, 2014

Platforms
  
Nintendo Entertainment System, Wii, Nintendo 3DS, Wii U

Developers
  
Nintendo, Intelligent Systems, Nintendo Research & Development 1

Similar
  
Wars games, Intelligent Systems games, Strategy video games

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Famicom Wars (ファミコンウォーズ, Famikon Wōzu) is a turn-based tactics military game. Produced by Nintendo, it was released on August 12, 1988 for the Family Computer in Japan and later re-released on the Wii Virtual Console on May 19, 2009. It is the first game in the Wars series.

Contents

Famicom Wars Super Famicom Wars Japan NP ROM lt SNES ROMs Emuparadise

Gameplay

Famicom Wars httpsuploadwikimediaorgwikipediaenthumb0

Players take control of one of two warring nations, Red Star and Blue Moon, as they seek to establish turn-based dominance over each other. After selecting which stage to start the game and setting which, if either, player will be controlled by a person, the Red Star army is given the first turn. The objective in each stage is to either conquer the enemy's headquarters or destroy all remaining enemy units in one turn. During each turn, the player is given a certain amount of funds which can be used to build units in factories, seaports, and airports in their command, as well as cities near their headquarters. Each unit has their own specialty and abilities, with ten land units (including two foot soldier units), four air units, and two sea units. Some units use firepower against the enemy, while others provide support to allies. Only foot soldier units are capable of conquering cities, which are used to repair or refuel damaged units and gain more funds. There are 15 maps available at the start of the game, with two secret ending maps dependent on the player's nation when playing against the computer.

Development

Development of Famicom Wars began as Intelligent Systems changed its direction from creating hardware to developing simulation games.

Reception and legacy

Famicom Wars Famicom Wars Wikipedia

On release, Famicom Tsūshin (now Famitsu) scored the Famicom version of the game a 33 out of 40. The 1989 "All Soft Catalog" issue of Famicom Tsūshin included Famicom Wars in its list of the best games of all time, giving it the Best Simulation and Best Commercial awards.

Famicom Wars Super Famicom Wars Japan NP ROM lt SNES ROMs Emuparadise

The original Famicom Wars was followed by a series of sequels which were released only in Japan as well, which includes Game Boy Wars in 1990 and Super Famicom Wars in 1998, both which were developed by Intelligent Systems and Nintendo, as opposed to a sub-series of sequels to the original Game Boy Wars, which were developed and published by Hudson Soft. The series eventually made its international debut with Advance Wars, released for the Game Boy Advance in 2001. The maps from both Famicom Wars and Super Famicom Wars were later included in Advance Wars and its sequels.

Famicom Wars Famicom Wars NinDB

A group of six soldiers from the game appears in the Wii game Captain Rainbow. The soldiers aspire to win the volleyball gold medal.

Famicom Wars Super Famicom Wars Super Famicom YouTube

References

Famicom Wars Wikipedia


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