Rahul Sharma (Editor)

Eye of the Serpent

Updated on
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Covid-19
Code  UK5
Character levels  1
Authors  Graeme Morris
TSR Product Code  9125
Campaign setting  None
Author  Graeme Morris
Eye of the Serpent httpsuploadwikimediaorgwikipediaenthumb3
Rules required  Advanced Dungeons & Dragons 1st edition
Similar  Dark Clouds Gather, When a Star Falls, The Gauntlet, Destiny of Kings, Midnight on Dagger Alley

Eye of the serpent an indie thriller by jacob perrett


Eye of the Serpent is an adventure module published in 1984 by TSR for the first edition of the Advanced Dungeons & Dragons fantasy roleplaying game. It is a first level scenario for one player and one gamemaster, but can also be used with a group of players. The single player can choose to be a ranger, druid or monk.

Contents

Eye of the serpent official trailer


Plot summary

In Eye of the Serpent, the player characters are captured by a roc and brought to its nest; after escaping, they must find their way down the mountain and through a dangerous valley to return to civilization. If the scenario is played as a one-on-one scenario, the player character is accompanied by three non-player characters.

Publication history

UK5 Eye of the Serpent was written by Graeme Morris, with art by Tim Sell and was published by TSR in 1984 as a 32-page booklet with an outer folder.

It is part of the UK-series of modules, written by British authors and developed by TSR's UK division.

Reception

Chris Hunter reviewed the module for Imagine magazine, giving it a mixed review. Hunter described the scenario as climbing down a "rather artificial looking" mountain side. This constitutes the main part of the adventure and involves various encounters reached via routes, access to which depends on the type of player character chosen. While this approach tests the special abilities of the selected type of character, it has the "unfortunate side effect" that there is virtually only one way to go, i.e. there is very little choice of direction for the player(s). Hunter also noted an "excessive use" of monsters from the Monster Manual II. He concluded that the module was based on a novel idea and that it had "a lot of work" put into it, but that it ultimately "doesn't quite come off".

References

Eye of the Serpent Wikipedia


Similar Topics
Dark Clouds Gather
Destiny of Kings
Midnight on Dagger Alley
Topics
 
B
i
Link
H2
L