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Elvira: The Arcade Game

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Release date(s)
  
1991

Genre
  
Platform game


Programmer(s)
  
Mick Hedley

Initial release date
  
1991

Mode
  
Single-player video game

Elvira: The Arcade Game Elvira The Arcade Game Hall Of Light The database of Amiga games

Designer(s)
  
Mick Hedley Phil Scott Phillip Nixon

Platforms
  
Amiga, Commodore 64, DOS, MS-DOS, Atari ST, AmigaOS, IBM PC compatible

Developers
  
Flair Software, Microvalue

Publishers
  
Flair Software, Microvalue

Similar
  
Flair Software games, Platform games

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Elvira: The Arcade Game is a platform side-scrolling video game released in 1991 for the Amiga, Atari ST, Commodore 64 and PC by Flair Software. The game is based upon the film Elvira, Mistress of the Dark, released in 1988, and she features as the playable character. Despite its name, the game was not based on an arcade game nor ever released in arcades.

Contents

Elvira: The Arcade Game httpsuploadwikimediaorgwikipediaenthumb4

Plot and gameplay

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The game features two worlds: the Underworld of Fire and the Arctic Earth, which must be unlocked in order to reach the third, the Castle of Transylvania. According to the ghost in the game's introduction, by right the castle belongs to Elvira. In their quest, players are able to use spells and weapons, as well as collect rune stones, food in order to replenish their health, and treasure chests. If they encounter difficulty in completing a segment of their current quest, the player may purchase information from a trader, found within each level, using rune stones as a currency.

Development

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Elvira: The Arcade Game was licensed for publication by Queen B Productions, the owners of the Elvira franchise. It was released in four languages: English, French, German and Italian.

Reception

Elvira: The Arcade Game Elvira The Arcade Game Screenshots for DOS MobyGames

Elvira: The Arcade Game received generally favourable reviews. CU Amiga awarded the game 82% and praised the graphics, describing the game as "brilliant arcade fun," but lacking any longevity. Similarly, Amiga Power pointed to the high level of polish, but lamented the fact that there were "no gameplay surprises," and so awarded it 70%.

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References

Elvira: The Arcade Game Wikipedia