Samiksha Jaiswal (Editor)

Edmark

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Type
  
Subsidiary

Website
  
Official Website

Headquarters
  
Redmond

Founder
  
Gordon B Bleil

Founded
  
1970

Parent organization
  
Edmark wwwmobygamescomimagesi0324692324jpeg

Video games
  
Thinkin' Things Collectio, Strategy Challenges Collection, Thinkin' Things Collectio, Trudy's Time and Place Ho, Thinkin' Things Collectio

Edmark Corporation is a publisher of educational print materials and an educational software developer in Redmond, Washington. They developed software for Microsoft Windows and Mac OS in several languages and sold it in over a dozen countries.

Contents

Edmark tutorial


History

Edmark was founded in 1970 by Gordon B.Bleil by combining the assets of Educational Aids and Services Co. a small supplier of educational materials and programs and L-Tec Systems Inc. which had developed programs from its research. The Child Development and Mental Retardation Center of the University of Washington under the direction of Dr. Sidney Bijou had conducted research into the operant conditioning and reinforcement theories of B.F. Skinner as applicable to human learning. From this research they developed academic programs which for the first time proved the viability of teaching reading to people with severe mental limitations. Bleil adapted this research into The Edmark Reading Program which for the next decade was the principal product of the company.

Bleil left the company to return to banking in 1980 and retained no interest in the company.

They began developing software in 1992. Edmark was listed on NASDAQ. Their audience was children between the ages of 2 and 16 years. Edmark had more than 65 industry design awards.

In 1989, their children, Richard, Lucy, Heather and Chris became directors. Richard became the chairman, Heather became the CCO, Chris became the president and Lucy became the CEO in October 1989. Edmark hired former teacher Donna Stanger as vice-president of product development in October 1991.

In 1992, Edmark released Millie's Math House and KidDesk. Sally Narodick resigned as CEO in September citing the stress, and Donna Stanger became the CEO

Edmark was acquired by IBM on November 13, 1996 for $102.3 million ($15.50 per share for two-thirds of Edmark's shares) to expand its presence in home software.

In September 2000, it was sold to Riverdeep Interactive Learningfor about $85 million.

As of 2017, Houghton Mifflin Harcourt is offering the Edmark, Edmark House Series, Mighty Math, and Thinking Things brands as licensing opportunities on its website.

Software

  • Strategy Challenges Collection 1 (formerly Strategy Games of the World) (1991)
  • KidDesk (1992)
  • Strategy Challenges Collection 2: In the Wild (1997)
  • ThemeWeavers: Animals
  • ThemeWeavers: Nature
  • Travel the World with Timmy! Deluxe
  • Let’s Go Read! 1: An Island Adventure - ages 4–6
  • Let’s Go Read! 2: An Ocean Adventure - ages 7–12
  • Stories & More: Animal Friends
  • Stories & More: Time and Place
  • MindTwister Math
  • Space Academy GX-1
  • Virtual Labs: Light
  • Virtual Labs: Electricity
  • Talking Walls - runner-up for the Macworld 16th Annual Editors' Choice Award for Education
  • Talking Walls: The Stories Continue
  • Early Learning House

    1992–1996

  • Millie's Math House (1992)
  • Bailey's Book House (1993)
  • Sammy's Science House (1994)
  • Trudy's Time & Place House (1995)
  • Stanley’s Sticker Stories (1996)
  • Thinkin' Things

    1991-1999

  • Thinkin' Things: Toony the Loon’s Lagoon (remastered version of Thinkin Things Collection 1)
  • Thinkin' Things: All Around FrippleTown - ages 4–8, won the 1999 Macworld Editors' Choice Award for Education
  • Thinkin' Things Collection 1 (1993) - ages 4–8
  • Thinkin' Things Collection 2 (1994) - ages 6–12
  • Thinkin' Things Collection 3 (1995) - ages 8–12
  • Thinkin' Things Sky Island Mysteries - ages 8–12
  • Thinkin' Science
  • Thinkin' Science Series: ZAP! (1998)
  • Thinkin' Space
  • Imagination Express

    1999

  • Imagination Express: Castle
  • Imagination Express: Neighborhood
  • Imagination Express: Rain Forest
  • Imagination Express: Ocean
  • Imagination Express: Pyramids
  • Imagination Express: Time Trip, USA
  • Mighty Math

    1994-2001

  • Mighty Math Carnival Countdown
  • Mighty Math Zoo Zillions
  • Mighty Math Calculating Crew
  • Mighty Math Number Heroes (1996) - 3rd- to 6th-graders
  • Mighty Math Astro Algebra
  • Mighty Math Cosmic Geometry
  • Reception

    Computer Gaming World in 1993 stated that "Bailey's Book House combines the best of educational theory with a loving attention to detail and an engaging presentation ... a real winner".

    References

    Edmark Wikipedia