Harman Patil (Editor)

Drol

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
Designer(s)
  
Benny Aik Beng Ngo

Mode(s)
  
Single-player

Developer
  
Brøderbund Software

Release date(s)
  
1983

Initial release date
  
1983

Genre
  
Action game

Drol wwwmobygamescomimagesshotsl43089drolapple

Platforms
  
Apple II, Commodore 64, SG-1000, Atari 8-bit family, Amiga, PC-8800 Series

Publishers
  
Brøderbund Software, Soft Pro International

Similar
  
Brøderbund Software games, Platform games

Drol is a 1983 computer game published by Brøderbund. It was originally written for the Apple II by Benny Aik Beng Ngo, and was ported to the Commodore 64 and Atari 8-bit family. It later appeared for the Sega SG-1000 and Amiga.

Contents

Drol for the atari 8 bit family


Gameplay

The player controls a robot flying through a four story maze, attempting to rescue people and animals while avoiding traps and enemies such as alien creatures, snakes, eagles, magnets and axes. There are only three levels, but the game repeatedly starts over in a more difficult version if the third level is completed. In the third level of some versions, in order to reach the final floor without being eaten by a plant sprouting from out of nowhere, the player must choose between three different trapdoors, and the correct trapdoor varies from game to game.

Reception

RUN magazine, reviewing the Commodore 64 version in May 1984, gave it an "A"—its highest rating—and described it as "fun, funny, and exciting," although it was criticized for slow loading times. In 1984 Softline readers named the game the seventh most-popular Apple program of 1983. Ahoy! in 1984 called Drol "an amusing little game."

References

Drol Wikipedia