Harman Patil (Editor)

Doctor Pong

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Release date(s)
  
1975 - 1977

Cabinet
  
standard

Initial release date
  
1975

Developer
  
Atari

Platform
  
Arcade game

Genre(s)
  
Sports simulation

CPU
  
discrete

Series
  
Pong

Designer
  
Nolan Bushnell

Publishers
  
Atari, Atari, Inc.

Doctor Pong wwwtimidfuturescomwpcontentuploads201407po

Sound
  
Amplified Mono (one channel)

Display
  
Vertical orientation, Black-and-white raster display, Standard Resolution

Similar
  
Nolan Bushnell games, Other games

Doctor Pong, also known as "Puppy Pong" was an adaption of the original arcade Pong for use in a non-coin-operated environment. It was conceptualized by Nolan Bushnell, Steve Bristow and a marketing firm to move their arcade games into a non-arcade environment—in this case to help occupy children in pediatricians' waiting rooms. Originally designed to be model of Snoopy's doghouse with Pong built into the side of it, when Charles Schulz declined Atari the use of Snoopy the model was changed to a generic doghouse with a puppy looking over the top. Puppy Pong saw a limited production run and was in testing stage at Chuck E. Cheese's early locations.

Technology

The original Snoopy Pong cabinet was designed by Regan Cheng of the Atari Industrial Design group. The follow-up Puppy Pong cabinet was designed by Regan's manager, Chas Grossman.

Both cabinets consisted of a doghouse housing a Pong board modified to not use a coin drop as a start trigger. The original Pong automatically starts several seconds after a coin is inserted. In Doctor Pong and Puppy Pong, a "start button" was instead wired up to start the games, set under the vertically mounted television in the dog house "roof". Instead of a traditional control panel, spinners are mounted directly on the roof as well.

References

Doctor Pong Wikipedia