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Dead Synchronicity

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Developer(s)
  
Fictiorama Studios

Initial release date
  
10 April 2015

9/10
Steam

3/5
PCWorld

Release date(s)
  
Part 1: April 10, 2015

Genre
  
Adventure game

Dead Synchronicity mediaindiedbcomimagesgames12625794DeadSyn

Platforms
  
PlayStation 4, Android, Microsoft Windows, iOS, Macintosh operating systems

Similar
  
Daedalic Entertainment games, Adventure games

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Dead Synchronicity (full title Dead Synchronicity: Tomorrow Comes Today) is an episodic point-and-click adventure game set in a post-apocalyptic future. The game was part funded through the Kickstarter crowdfunding website, and the first episode was released in April 2015.

Contents

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Development

Dead Synchronicity Dead Synchronicity Tomorrow Comes Today on Steam

Fictiorama Studios consists of three brothers: Mario, Luis and Alberto Oliván, and an artist: Martín Martínez. This story was pitched by Alberto, and the art, plot, and music were designed to fit his vision. The developers cited influences such as The Secret of Monkey Island, 12 Monkeys and The Road among others. The art style borrows from expressionism and tribal art.

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One of the main challenges for the production team were designing the non-linear narrative and complex branching tree-dialogue, eventually settling on a software called articy:draft to collect all the data needed to streamline this process.

The game was part funded through the Kickstarter crowdfunding website, raising $51,501 in April 2014.

Plot

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The player controls Michael, an amnesiac who wakes up in the apocalyptic New World, where many humans called "the Dissolved" have a disease that kills them. Michael explores the areas, trying to work out what is really going on, all the while confused by strange visions and dreams that cloud his mind.

According to the studio, the game features "space-time distortions, a dystopian atmosphere… and a dark, bloodstained plot".

Reception

The game has a Metacritic rating of 70% based on 24 critic reviews.

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PC World praised the game as a brave and "surprisingly disturbing" title, but said it lacked a "catharsis" due to its abrupt end and lack of narrative cohesion in gameplay. John Walker, writing at Rock, Paper, Shotgun had been very enthusiastic about the game during its Kickstarter campaign. But reviewing the first chapter, he too was disappointed with its abrupt ending.

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The PlayStation 4 port received positives reviews, with Crash Landed scoring it 4 stars praising the games control method "developers Fictiorama Studios have gone a step further and transformed Dead Synchronicity - a game that would usually be more suited for the PC space - to feel right at home on the console using a controller, thanks to some smart game design decisions." Kai Powell of wccftech scored the game a 7.7, praising its "macabre" setting, meanwhile Jose A. Rodríguez of IGN scored the title 7.8.

References

Dead Synchronicity Wikipedia