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Dead Space Ignition

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IGN

Artist(s)
  
Andy Ritson

Initial release date
  
12 October 2010

Writer
  
Antony Johnston


Programmer(s)
  
James Graves

Composer(s)
  
Jason Graves

Series
  
Dead Space

Publisher
  
Electronic Arts

Dead Space Ignition Dead Space Ignition EA Games

Producer(s)
  
Steve Papoutsis Rich Briggs Steve Lycett

Designer(s)
  
Tim Spencer Jody Hindle Ross Hartshorn

Release date(s)
  
NA: October 12, 2010 EU: October 13, 2010 AU: October 13, 2010

Platforms
  
PlayStation 3, Xbox 360, Microsoft Windows

Developers
  
Visceral Games, Sumo Digital

Similar
  
Dead Space games, Sumo Digital games, Puzzle video games

Dead space ignition walkthrough part 1 hd xbla psn


Dead Space Ignition is an action puzzle game developed by Megatube and Sumo Digital and published by Electronic Arts for the Xbox Live Arcade and the PlayStation Network. It is a followup to the third-person shooter video game Dead Space 2, set between the two main games, which was released on October 12, 2010. The game takes the form of what executive producer Steve Papoutsis describes as an "interactive comic-style game" and is written by Antony Johnston, the writer of the Dead Space games and comic book series.

Contents

Dead Space Ignition Dead Space 2 Prologue Free with PreOrder of Dead Space 2 EA News

After completing the game, players will receive bonus items for Dead Space 2, including a hacker-themed suit with 15% armor and 15 inventory slots, as well as a bonus to the hacking portions of the game. Players also receive a hacker-themed Contact Beam weapon, extra power nodes, health packs, ammunition, and audio logs. These bonuses are found in "conduit rooms" unlocked with a Dead Space Ignition completed save file.

Dead Space Ignition httpsuploadwikimediaorgwikipediaencccDea

The EA press release outlined the basic plot of Ignition, revealing that the game "takes place on the Sprawl [the setting of Dead Space 2] and challenges players to survive the initial Necromorph outbreak", which then sets up the plot of Dead Space 2. Executive producer Steve Papoutsis suggested that the game, the first of a number of related additions to the series, "will give Dead Space fans a unique perspective on the events leading up to Dead Space 2, and will also introduce the storyline to a brand-new audience of gamers." Dead Space Ignition takes place before the events of Dead Space 2.

Dead Space Ignition Dead Space Ignition Review IGN

Dead space ignition walkthrough 1 6


Plot

An engineer named Franco Delile (the player character) and his partner Sarah are called to fix an elevator on the Sprawl (a space station of a shard of Titan, one of Saturn's moons that was "planet-cracked"), only to discover evidence of sabotage. They are then called to fix a computer mainframe, again finding that the damage was intentional. While traveling between jobs, they hear distant screams and investigate, only to encounter people being attacked by grotesque monstrosities dubbed "Necromorphs." Franco and Sarah escape using the tram. From there on, they are sent across the Sprawl in an increasingly desperate attempt to repair station systems and assist other survivors, all the while under attack by Necromorphs. Depending on the player's choices, Sarah may be killed by asphyxiation, Necromorphs, or by Franco after receiving a coded message; he may be a Unitologist. The story ends with Franco reaching the Sprawl hospital, and reviving the comatose Isaac Clarke, leading up to the opening scene of Dead Space 2.

Gameplay

Dead Space Ignition is a puzzle game and as such features a variety of logical puzzles and puzzles that require dexterity.

Reception

Ignition received largely negative reviews with many criticizing the comic book style cutscenes, and several gameplay elements. Game Informer gave it a 2.5/10 criticizing it for feeling like "the next Fuzion Frenzy".

References

Dead Space Ignition Wikipedia