Supriya Ghosh (Editor)

Days Gone

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Director(s)
  
John Garvin Jeff Ross

Composer(s)
  
Nathan Whitehead

Developer
  
SIE Bend Studio

Platform
  
PlayStation 4

Writer(s)
  
John Garvin

Engine
  
Unreal Engine 4

Mode
  
Single-player video game


Publishers
  
Sony Interactive Entertainment, Sony Computer Entertainment Europe

Genres
  
Action-adventure game, Survival horror

Similar
  
SIE Bend Studio games, Adventure games

Days gone e3 2016 gameplay demo ps4


Days Gone is an upcoming open world action-adventure survival horror video game in development by SIE Bend Studio for the PlayStation 4. It will be the first intellectual property created by SIE Bend Studio since Syphon Filter in 1999 and the first home console game developed by the studio since Syphon Filter: Logan's Shadow in 2010. The Unreal Engine 4 is being used for the game development.

Contents

Days Gone Days Gone Game PS4 PlayStation

Gameplay

Days Gone Days Gone E3 2016 Gameplay Demo PS4 YouTube

Days Gone is an open world zombie post-apocalyptic action-adventure survival horror video game played from third-person perspective. Players control Deacon St. John (Samuel Witwer), a drifter and former bounty hunter who prefers to live a dangerous life on the road over living in wilderness encampments. The game takes place two years after a global pandemic occurred which killed almost all of humanity, and transformed millions of others into "Freakers", mindless zombie-like creatures that are quickly evolving. In the E3 2016 stage demo of the game, two types of "Freakers" were revealed, Newts and Hordes.

Days Gone Days Gone Game PS4 PlayStation

As the game is set in an open world environment, players are allowed to use multiple ways to complete objectives, such as utilizing stealth for silent takedowns or taking the aggressive approach by using long and short ranged weapons. A dynamic day-night cycle is featured in the game, which makes Freakers weak and slow during the daytime but fast and aggressive during the night. Vehicles such as motorbikes can be used to explore the game's world. Players are able to craft new items to improve combat efficiency.

Development

Days Gone Days Gone Game PS4 PlayStation

Days Gone went into full production in January 2015. The game is being developed in Unreal Engine 4. John Garvin is the creative director and writer of the game, and Jeff Ross is the game director.

References

Days Gone Wikipedia