Harman Patil (Editor)

Dawntide

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Developer(s)
  
Working As Intended

Composer(s)
  
Dan Reynolds

Release date(s)
  
Cancelled

Mode
  
Multiplayer video game

Designer(s)
  
Martin Anward

Engine
  
Initial release date
  
1 October 2011

Platform
  
Dawntide Dawntide The Fantasy SWG Keen and Graev39s Gaming Blog

Similar
  
Faxion Online, Mytheon, Xsyon, Asda Story, Face of Mankind

Dawntide was a short-lived open world Massively multiplayer online role-playing game developed by Working as Intended, an independent studio based in Copenhagen, Denmark. It used the Gamebryo engine from Emergent Game Technologies and CEGUI for UI. It featured a free-form advancement system.

Contents

Dawntide Dawntide The Fantasy SWG Keen and Graev39s Gaming Blog

The official launch date was October 1, 2011. On March 2, 2012 the developer announced on the game website that development was temporarily suspended due to financial issues but development never resumed.

Dawntide Three Dawntide Beta One Screenshots Curse

Dawntide open beta trailer


Gameplay

Dawntide Dawntide Beta 2 First Week ReCap Curse

In Cieve, the world of Dawntide, players are the driving element and the builders of a new civilization. "They can create their own cities, even forming nations with their own realistic societies. Factions have the opportunity to create and enforce their own laws and establish a government, as well as giving other players the opportunity to break those laws and overthrow those governments – at their own risk."

Features

Dawntide wwwpcgamesdescreenshotsoriginal201106dawnti

Features, implemented or otherwise, included: a free-form skill progression system, fully player-buildable towns, four playable races, full loot PvP, an interdependent crafting system, and a sailing and exploration mechanic.

Dawntide Dawntide Postmortem Michael Iantorno

Dawntide Dawntide YouTube

Dawntide Topic dawntide articles on Engadget

References

Dawntide Wikipedia