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Crystal Quest

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6.2/10
GameSpot

Mode
  
Single-player video game

8/10
Steam

Initial release date
  
1987

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Release date(s)
  
1987 (Macintosh), 2006 (Xbox 360)

Platforms
  
Xbox 360, Macintosh operating systems, Game Boy, iOS, Apple II, AmigaOS, Palm OS, Windows Mobile

Developers
  
Stainless Games, Casady & Greene, Data East, Hands-On Mobile

Publishers
  
Stainless Games, Casady & Greene, Data East, Hands-On Mobile, ICOM Simulations

Similar
  
Stainless games, Shooter games

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Crystal Quest is an action computer game for the Apple Macintosh and Apple IIgs. It was written by Patrick Buckland for Casady & Greene in 1987, and was ported to the IIgs in 1989 by Rebecca Heineman. Ports were also made to the Amiga, Nintendo Game Boy, iPhone OS, and Palm. It was notable both for its fast-paced gameplay and for being the first game to support the color displays on the Macintosh II.

Contents

Crystal Quest Crystal Quest YouTube

The game was based on the original shareware version, Crystal Raider, one of the supporters of which had been Michael Greene, founder of Greene Inc (later to merge with CasadyWare to become Casady & Greene). A sequel, similar to the original game, Crystal Crazy, was released in 1993.

Crystal Quest is also available on game consoles. On February 7, 2006 Crystal Quest was released on Xbox 360 via Xbox Live Arcade.

Crystal Quest Crystal Quest Xbox 360 IGN

Game Mechanics LLC licensed Crystal Quest and launched on Kickstarter to raise money to create a new version in February 2015.

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References

Crystal Quest Wikipedia


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