Girish Mahajan (Editor)

Cross browser

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Cross-browser refers to the ability of a website, web application, HTML construct or client-side script to function in environments that provide its required features and to bow out or degrade gracefully when features are absent or lacking.

Contents

Examples of cross-browser JavaScript

  • Jessie - A repository of cross-browser functions with builder to create custom cross-browser libraries
  • Feature Detection: State of the Art Browser Scripting - Article on feature detection and testing in browser scripting
  • Background

    The history of cross-browser is involved with the history of the "browser wars" in the late 1990s between Netscape Navigator and Microsoft Internet Explorer as well as with that of JavaScript and JScript, the first scripting languages to be implemented in the web browsers. Netscape Navigator was the most widely used web browser at that time and Microsoft had licensed Mosaic to create Internet Explorer 1.0. New versions of Netscape Navigator and Internet Explorer were released at a rapid pace over the following few years. Due to the intense competition in the web browser market, the development of these browsers was fast-paced and new features were added without any coordination between vendors. The introduction of new features often took priority over bug fixes, resulting in unstable browsers, fickle web standards compliance, frequent crashes and many security holes.

    Creation of W3C and Web standardization

    The World Wide Web Consortium (W3C), founded in 1994 to promote open standards for the World Wide Web, pulled Netscape and Microsoft together with other companies to develop a standard for browser scripting languages called "ECMAScript". The first version of the standard was published in 1997. Subsequent releases of JavaScript and JScript would implement the ECMAScript standard for greater cross-browser compatibility. After the standardization of ECMAScript, W3C began work on the standardization of Document Object Model (DOM), which is a way of representing and interacting with objects in HTML, XHTML and XML documents. DOM Level 0 and DOM Level 1 were introduced in 1996 and 1997. Only limited supports of these were implemented by the browsers, as a result, non-conformant browsers such as Internet Explorer 4.x and Netscape 4.x were still widely used as late as 2000. DOM Standardization became popular since the introduction of DOM Level 2, which was published in 2000. It introduced the "getElementById" function as well as an event model and support for XML namespaces and CSS. DOM Level 3, the current release of the DOM specification, published in April 2004, added support for XPath and keyboard event handling, as well as an interface for serializing documents as XML. By 2005, large parts of W3C DOM were well-supported by common ECMAScript-enabled browsers, including Microsoft Internet Explorer, Opera, Safari and Gecko-based browsers (like Firefox, SeaMonkey and Camino).

    This century

    In the early part of the century, practices such as browser sniffing were deemed unusable for cross-browser scripting. The term "multi-browser" was coined to describe applications that relied on browser sniffing or made otherwise invalid assumptions about run-time environments, which at the time were almost invariably Web browsers. The term "cross-browser" took on its currently accepted meaning at this time as applications that once worked in Internet Explorer 4 and Netscape Navigator 4 and had since become unusable in modern browsers could not reasonably be described as "cross-browser". Colloquially, such multi-browser applications, as well as frameworks and libraries are still referred to as cross-browser.

    References

    Cross-browser Wikipedia