Supriya Ghosh (Editor)

Crash Bash

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Composer(s)
  
Steve Duckworth

Initial release date
  
6 November 2000

Developers
  
Eurocom, Cerny Games

4.8/5
CoolROM

4.5/5
eBay

Genre(s)
  
Party

Series
  
Crash Bandicoot

Crash Bash theisozonecomimagescoverpsx963jpg

Distributor(s)
  
Universal Interactive Studios

Release date(s)
  
PlayStation NA: November 6, 2000 EU: December 1, 2000 JP: December 14, 2000

Mode(s)
  
Single-player, multiplayer

Platforms
  
PlayStation, PlayStation 3, PlayStation Portable, Microsoft Windows

Publishers
  
Sony Interactive Entertainment, Vivendi Games, Sierra Entertainment

Nominations
  
Kids’ Choice Award for Favorite Videogame

Similar
  
Crash Bandicoot games, Eurocom games, Party games

Crash bash all minigames


Crash Bash, also known in Japan as Crash Bandicoot Carnival, is a party video game developed by Eurocom and published by Sony Computer Entertainment for the PlayStation. The game was released in North America on November 6, 2000, and in Europe on December 1, 2000. It was re-released for the Sony Greatest Hits line-up in 2001 and for the Platinum Range on October 12, 2001. It was also the final Crash Bandicoot in the series to be published by Sony Computer Entertainment.

Contents

Crash Bash Crash Bash U ISO lt PSX ISOs Emuparadise

Crash Bash is the fifth installment in the Crash Bandicoot series. It is the first Crash Bandicoot game not to be developed by Naughty Dog (who had left the series to develop the Jak and Daxter series), the last game released for the PlayStation console, and the first in the party genre (the second being Crash Boom Bang! six years later). The game's story centers on a contest of minigames held by Aku Aku and Uka Uka to decide whether good or evil is the strongest.

Crash Bash Crash Bash Wikipedia

Let s just play crash bash ps1


Gameplay

Crash Bash Crash Bash Wikipedia

Crash Bash is a party game for up to four human or computer-controlled players. The game features several rounds of minigames in which the goal is to defeat opponents by reducing their health to zero or otherwise knocking them out. The last player standing wins the round, and the first player to win a set number of rounds wins the game. The main mode of play in Crash Bash is the Adventure Mode, in which one or two players must win all 28 levels to complete. The player must win every collectible in each arena before advancing to the next. An arena boss minigame is unlocked when the player accretes a set amount of collectibles. Minigames include races and other player elimination games.

Crash Bash Crash Bash E ISO lt PSX ISOs Emuparadise

The premise of the game's plot is an argument between Aku Aku and Uka Uka over whether good is stronger than evil. They decide to hold a team-based contest.

Development

The game was designed by Mark Cerny (who designed all the games in the series thus far). The music is composed by Steve Duckworth. The soundtrack is available only in Japan. This disc contains four versions of the Crash Bandicoot song that would air during the commercials in Japan and a remix of the Crash Bash theme. The Japanese version of Crash Bash, called Crash Bandicoot Carnival, was released on December 14, 2000.

Reception

The game received "positive" reviews, according to video game review aggregator Metacritic. Human Tornado of GamePro noted that the collection of minigames were built for four simultaneous players and added that the game was more fun with more people. Shawn Sparks of Game Revolution praised the "solid" graphics, amount of minigames and "great" multiplayer. Doug Perry of IGN concluded that the game was unoriginal and shallow but worked as a "social magnet amongst the geek elite". Ryan Davis of GameSpot described Crash Bash as neither particularly bad or good.

References

Crash Bash Wikipedia