Former type Subsidiary Fate Liquidated Defunct 2010 (2010) Founder Jeremy H. Smith | Industry Video game industry Successor Rebellion Derby Headquarters Derby, United Kingdom Ceased operations 2006 | |
Key people Jeremy Heath-Smith, Adrian Smith, Gavin Rummery, Toby Gard Founded 13 May 1988, Derby, United Kingdom Parent organizations Eidos Interactive, Rebellion Developments Video games Tomb Raider: The Ange, Tomb Raider, Tomb Raider: The Last, Tomb Raider II, Tomb Raider III |
Lara croft birthplace core design studio trip
Core Design Ltd. (stylised as CORE Design) was a British video game developer best known for Chuck Rock, Rick Dangerous and Tomb Raider franchises. It was owned by British publisher Eidos Interactive for most of its history. The studio closed in 2006.
Contents
- Lara croft birthplace core design studio trip
- Tomb raider 10th anniversary edition by core design cancelled
- History
- Tomb Raider
- Later years
- Sale to Rebellion
- References
Tomb raider 10th anniversary edition by core design cancelled
History
Based in the city of Derby, England, Core Design was founded in 1988 by Chris Shrigley, Andy Green, Rob Toone, Terry Lloyd, Simon Phipps, Dave Pridmore, Jeremy Heath-Smith, Kevin Norburn and Greg Holmes. Most were former employees of Gremlin Graphics. The studio was part of distribution company CentreGold when it was acquired by Eidos Interactive in 1996. Eidos subsequently sold most of CentreGold, but retained U.S. Gold, the owners of Core Design. Core had a brief history of producing titles for the Sega consoles, such as Thunderhawk for Mega-CD and the original Tomb Raider game for the Saturn.
Tomb Raider
The company is widely known for the Tomb Raider series, created by Toby Gard and Paul Howard Douglas, which was released in 1996 and followed by several sequels. The success of Tomb Raider and its subsequent sequels played a huge part in keeping Eidos Interactive financially solvent. After the successful Saturn debut of the original Tomb Raider a full month and a half ahead of the PlayStation version, Sony decided to use the brand to boost sales of its own console. In September 1997, Sony's U.S. arm, SCEA, signed an exclusivity deal with Eidos to keep the franchise on their consoles. The agreement was extended to include Tomb Raider III. The fourth and fifth games in the franchise, Tomb Raider: The Last Revelation and Tomb Raider Chronicles respectively, were released for Sega Dreamcast.
Later years
After the critical failure of Tomb Raider: The Angel of Darkness in 2003, parent company Eidos put Crystal Dynamics, another Eidos-owned studio, in charge of Tomb Raider franchise development. This prompted three key members of the Core Design team and several others to leave the company and establish a development company of their own, Circle Studio.
Sale to Rebellion
In May 2006, Eidos announced that independent developer Rebellion Developments had acquired Core Designs' assets and staff, while the Core brand and intellectual property, including Tomb Raider, remained in Eidos' possession.
In June 2006, Crystal Dynamics was confirmed to have a PSP anniversary edition of the original Tomb Raider in development. Remnants of the Core Design team (under the banner of Rebellion) went on to work on several titles in years since, including Shellshock 2: Blood Trails and Rogue Warrior. The Derby studio was closed by Rebellion in March 2010 due to an expiring lease and the inability for the company to find a financier for the studio.