Neha Patil (Editor)

Coffee Stain Studios

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Industry
  
Video game industry

Key people
  
Anton Westbergh (CEO)

Founded
  
21 October 2010

Number of employees
  
22 (2017)

Area served
  
Worldwide

Products
  
Video games

Headquarters
  
Skövde

Type of business
  
Private

Coffee Stain Studios wwwcoffeestainstudioscomimagegenashximageme

Website
  
www.coffeestainstudios.com

Video games
  
Goat Simulator, GoatZ, Sanctum, Sanctum 2, The Westport Independent

Coffee stain studios goat simulator part 2


Coffee Stain Studios AB is a video game developer and publisher based in Skövde, Sweden.

Contents

Goat simulator goatz by coffee stain studios compatible with iphone ipad and ipod touch


History

The company was founded in 2010 by students of the University of Skövde to develop video games. On 16 December 2010, their first title, I Love Strawberries, was released for iOS through the App Store by Atari, Inc.

Their second game, Sanctum was initially developed as a modification for Unreal Tournament 3. Coffee Stain entered the "Make Something Unreal" competition held by Epic Games in 2009, and were awarded with multiple honors. On 23 March 2011, the company signed a five-year agreement with Epic Games to develop games using Unreal Engine, and released Sanctum on 15 April 2011, and later released its sequel Sanctum 2 in 2013.

Coffee Stain Studios gained a significant deal of recognizition on its release of Goat Simulator in 2014; developed from part of a internal game jam following Sanctum 2 to toy around with physics engines within the Unreal engine, Goat Simulator became a full product where players attempt to create as much havoc as possible in a given setting as a goat. While the title received mixed critical reviews, as it was released in a purposely buggy state to take advantage of the ragdoll physics, it became highly successful through Let's Play videos and streamers; by 2016, Coffee Stain Studios reported that Goat Simulator has brought in $12 million in revenue, outperforming all sales of the studio's previous titles.

In February 2017, the studio announced that they will also now help serve as a video game publisher, building on their own experiences of having trouble finding publishers for smaller projects as well as having the financing to support such efforts due to the success of Goat Simulator. Their first title as a publisher will be Huntdown from the Swedish studio Easy Trigger.

References

Coffee Stain Studios Wikipedia