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Certain Affinity

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Products
  
Video games

Type of business
  
Private

Number of employees
  
122+

Certain Affinity imagesvg247comcurrent201303CertainAffinity

Industry
  
Computer and video games Interactive entertainment

Key people
  
Max Hoberman (President) Phil Wattenbarger (VP Product Development) Mojdeh Gharbi (VP Business Ops and Marketing)

Website
  
www.certainaffinity.com

Headquarters
  
Austin, Texas, United States

Founded
  
December 2006, Austin, Texas, United States

Video games
  
Halo 4, Age of Booty, Left 4 Dead, Crimson Alliance, Halo: The Master Chief Coll

Profiles

Certain Affinity is an American video game development studio based in Austin, Texas. It was founded in 2006 by Max Hoberman and a small number of other ex-Bungie employees and other industry veterans.

Contents

Turtle talks ricochet contest from 343 industries certain affinity and roosterteeth


History

Certain Affinity's creation was announced in December 2006. The studio was founded by ex-Bungie employee Max Hoberman. In addition to staff from Bungie, it also includes ex-members of companies such as Microsoft, Red Storm, Origin, Electronic Arts, Digital Anvil, NCSoft, and the now-defunct Midway Austin.

The studio's first work was in creating two additional multiplayer levels for the popular Xbox game Halo 2. These maps, called "Tombstone" and "Desolation" (which comprised the "Blastacular Map Pack") were the last Halo 2 maps to be released; they are remakes of levels form the original Halo, called "Hang 'Em High" and "Derelict" respectively. They were released for Halo 2 on the Xbox Live on April 17, 2007. These maps were not released for Halo 2 Vista, but were replaced with two new maps exclusive to Halo 2 Vista: "District" and "Uplift". Certain Affinity worked closely with members of Bungie and Microsoft Game Studios during the development of these two maps.

Certain Affinity started working on another project in November 2006, which was revealed to be an unannounced original IP game in the action role-playing game genre. The game's title, platform, and release date have not yet been announced. However, Certain Affinity stated in an interview that it had "spoken with most of the major publishers and there’s serious interest, so our goal is to continue self-funding the company until we're ready to sign a publishing deal and move everyone full time onto this project."

Certain Affinity's first original game was Age of Booty, a downloadable real-time strategy game released on Steam, Xbox Live Arcade and PlayStation Network. The title was published by Capcom on October 15, 2008.

Certain Affinity created Call of Duty: World at War multiplayer maps for the retail release as well as maps for the 2nd downloadable map pack.

The company helped Valve port Left 4 Dead to the Xbox 360.

In 2009, the company announced the completion of Halo Waypoint, developed in conjunction with 343 Industries.

In 2010, Certain Affinity collaborated on maps and game modes with Treyarch and Activision for Call of Duty: Black Ops and First Strike Map Pack 1.

The company worked on the "Defiant Map Pack" for Halo: Reach, released on March 15, 2011.

The company announced its new game, due to release in summer 2011, called Crimson Alliance, at RTX 2011.

Certain Affinity also partnered with 343 Industries again for the development of Halo: Combat Evolved Anniversary, which was released exclusively for Xbox 360 on November 15, 2011.

At RTX 2012, Certain Affinity announced that the studio was working with 343 Industries again on developing the Forge map-making tools for Halo 4.

At RTX 2014, Certain Affinity showed off their involvement in Halo: The Master Chief Collection with the reveal of one of the six remade Halo 2 maps, Coagulation, along with a new vehicle, the Gungoose.

References

Certain Affinity Wikipedia