Samiksha Jaiswal (Editor)

Castle Story

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Developer(s)
  
Sauropod Studio

6/10
Steam

Engine
  
Unity


Designer(s)
  
François Alain Germain Couët Benoît Alain

Composer(s)
  
Mattias Häggström Gerdt Josh Whelchel

Genre(s)
  
Real-time Strategy, Sand box, Survival

Platforms
  
Microsoft Windows, Linux, Macintosh operating systems

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Craft The World, Dragon Story, Robot Tank, Timber and Stone, Ace of Spades

Castle story trailer


Castle Story is an independent voxel-based real-time strategy video game under development by Sauropod Studio.

Contents

Castle story part 1 defend the crystal


Gameplay

Castle Story httpslh4googleusercontentcomtXa7jjkQqQAAA

In Castle Story, the player is in control of workers called "Bricktrons" which can be directed to gather resources, build castles and fight enemies. The aim is to build a castle that can withstand attacks from creatures and other players. The game takes place on massive floating islands. The Unity game engine contains a physics engine that allows fully modelled destruction.

Development

Castle Story Castle Story on Steam

An eleven-minute demonstration was released by Sauropod Studio on 24 December 2011. The video revealed the basic design of the game, featuring the yellow "bricktrons" building a castle and mining. The video's end had the developers exploding a castle in order to highlight the use of the Unity game engine.

Castle Story PAX East 2015 Preview Castle Story Indie Game Magazine

A demo of Castle Story was shown off in real-time on 31 January 2012 at the International Game Developers Association Montréal DemoNight.

A five-minute timelapse video was released on 6 February 2012.

Castle Story A Game That Made Me Appreciate PC Gaming Even More Castle Story

On July 27, 2012, Sauropod Studio began a Kickstarter project with the aim of raising money for the developers and gauging interest in the game. It reached its $80,000 target within five hours, and by the end of the funding period had raised over $700,000 - almost 9 times the goal for the project.

Castle Story Silver39s Castle Story Hard Survival Let39s Play Part 1 YouTube

A prototype of the game was released on October 17, 2012, as stated in Sauropod Studio's Blogs. The prototype release was only available to people who pledged $25.00 or more to the kick starter program; currently the "Kickstarter" program has now ended and the prototype release is not for sale.

Castle Story Unity Storming the Gates

The prototype version was made available to "Beta-level" backers, or those who pledged at least $15.00 on the week of March 10, 2013. The developers stated that this decision was made to satisfy those who pledged to get the Beta considering meeting their original estimates for the release of the beta would be unrealistic.

Castle Story Castle Story Building an actual bridge between two islands YouTube

On September 23, 2013, the game was made available for purchase through the digital distribution system Steam, through the early access program.

References

Castle Story Wikipedia