Formerly called Novelty Company Headquarters Ludington, Michigan Products Games, furniture Founder Henry L. Haskell | Industry games Area served United States Brands Carrom Founded 1889 | |
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Carrom company stick hockey
Carrom Company (also Carrom Industries) was a manufacturer of games and furniture, headquartered in Ludington, Michigan. It started as Ludington Novelty Company in the 19th Century. Its main product was the game of Carroms. The game was sold in the US by the tens-of-thousands starting at the end of the 19th Century.
Contents
- Carrom company stick hockey
- Carrom company table top air powered hockey game
- Beginnings 18891900
- Early history 19001915
- Mid history 19161939
- Later history 19401966
- Latest history 19671999
- Copies and reproductions
- References
Carrom company table top air powered hockey game
Beginnings (1889–1900)
Henry L. Haskell started the Ludington Novelty company in 1889, making baskets and games. The names of the first games of "Novelty" are unknown. Haskell was a Sunday school teacher at this time. He was concerned that young boys were loitering around pool halls, and influenced with bad habits. He invented a game board in 1892 that the whole family could play. Haskell called the game "carroms", played on a carrom board that he patented. An 1895 newspaper advertisement said that to get the boys to stay home, provide for them the carroms game to play with.
The carrom game boards were made first by hand in 1892. At that time a game board was made and sold before another was started. Haskell convinced his friend John A. Mitchell to invest in his game venture in 1893. Mitchell invested $1000 in Haskell's enterprise. Mitchell's brother Chauncey also invested in Haskell's enterprise and the Ludington Novelty company. In 1893 the company's production was about ten game boards per day; approximately 2,500 were produced in the first year. The boards were made by hand with assistance of crude machinery from a planing mill of Ludington partly owned by Haskell. Haskell's Carrom game was marketed from Ludington and introduced to ten states by 1901 through their traveling salesman Eugene C. Allen.
Haskell patented the carom game board (USD27788S) on October 26, 1897. His invention became popular in the US, then spread globally. An 1898 advertisement for the game of CARROMS in a Ludington journal used the slogan A little nonsense now and then is relished by the wisest men. The ad went on to say that a fascinating way of nonsense was through the best parlor game made – CARROMS. The advertisement makes note that it was patented on October 26, 1897 and that other associated patents were pending. It said to get a catalog of the CARROMS products to make a request to Ludington Novelty in Michigan.
Early history (1900–1915)
Justus Smith Stearns, a local businessman, bought part of the company in 1900 and took over management of the Carrom company. The company prospered under the Stearns leadership. Other products were added to the game line, like the carrom folding card tables and other furniture. Carrom games and products were sold throughout the S by the thousands.
John Mitchell was the president of Ludington Novelty Company in 1901 and his brother Chauncey E. Mitchell was treasurer. Haskell was secretary of the company at this time. Production had increased to 600 Carrom games per day. They employed 95 men, 85 women, 14 girls, and 8 boys. The string pockets for the four corners of the Carrom game board for collecting the ring "strikers" were made by local Ludington housewives and provided extra income for them. See 1900 corner-pocket patent US648561.
Novelty company bought out the game manufacturer Archarena Company of Peoria, Illinois in 1902 and they merged. Archarena was founded by Charles C. Harper and Edgar L. Williams. Harper was a clerk for Aetna Fire Insurance Company at the time. Williams had patents on four game boards associated with Archarena. The company became the Carrom-Archarena company. The company was one of the largest employers in Ludington, Michigan in the early 1900s. The Carrom-Archarena company became Carrom Company in 1912 and sold the game Europe and Asia.
Mid history (1916–1939)
In 1916 Haskell obtained the building at 801 N. Rowe Street in Ludington. In this building he made carrom game boards. In 1917 the new Haskell Manufacturing Company was formed from the Carrom company. The Carrom-Archarena company became part of the Haskell company and worked in this building. There were other Haskell-owned companies working in this building from 1917 under the Haskell company. Another was the Haskell Boat Company.
The Haskelite Manufacturing Company built a second plant in Grand Rapids in 1918 which became the Haskelite Manufacturing Corporation. The US Government helped finance this plant and initially owned it. Haskell had the right to buy the building from the government at a later date. This plant was an important contributor to the efforts of World War I. It produced plywood for the construction of 3,000 military airplanes for the US and allies. The Carrom company received from Haskell and J. W. Beiger in 1926 the shop rights to the blood-albumen glue they patented. The company prospered and expanded through the 1920s. Haskell was with the company until 1930. It had some financial set backs in the 1930s because of the depression in the US. It was reorganized and became Carrom Industries in 1939.
Later history (1940–1966)
Haskell died on April 3, 1940. In 1942 the Carrom Company was sold by Stearn's grandson to William Ross of Milwaukee. Ross sold the company in 1950 to Lee Smith. Smith retired from the company in 1960. In April 1961 three key employees of the company resigned and started their own company to market games. These were William J. Mueckler, Robert Erickson, and Albert DelZoppo and from the first letters of their last names came their company name, Merdel Game Manufacturing Company.
Carrom Company (also known as Carrom Industries) was bought out by Shampaine Industries in 1951. Shampaine Industries was headquartered in St. Louis and made furniture for institutions. Carrom division in Ludington became a fractional part of their total business. The total sales of Carrom game-boards were estimated at over 4,000,000 by 1952 for the first 63 years of making them. Journal Wood Working Digest estimated 5,000,000 had been sold by 1958. By the 1980s the Carrom company was selling between 80,000 and 100,000 game boards anually through toy and department stores.
The Merdel Games Manufacturing Company of Ludington formed in 1961 manufactured their own version of the well known game. It was sold under the name "Carom" (single "r"). There was a lawsuit filed against Merdel Corporation by Shampaine Industries in 1961 for copyright infringement, as the original game was CARROMS with double "RR"s. This lawsuit was ultimately dropped and dismissed on February 28, 1967.
Latest history (1967–1999)
Affiliated Hospital Products company acquired Shampaine Industries in mid-1967, that included the Carrom Games with the registered trade mark of "Carrom" with the double "r" in the name. The company became one part of their seven divisions. Affiliated Hospital Products made mostly furniture for hospitals. The Carrom Games division, a fraction of their total sales, moved production of their toys and games in 1968 to Red Lion, Pennsylvania for a short time. They continued to make the game of CARROMS and competed against the "Carom" game of Merdel Manufacturing.
There was a lawsuit filed against Montgomery Ward & Company in 1969 by Affiliated Hospital Products, owner of the original CARROMS game. The lawsuit alleged that Montgomery Ward's Christmas catalog and newspaper ads misrepresented the "Carroms" name by marketing a similar product made by Merdel with the name "Carom" with one "r" to mislead the public. The lawsuit said the Montgomery Ward salespeople were representing to the public that what they were buying was that of the genuine original product of CARROMS, which was not correct. The stores were in fact selling the copied reproduction of the game that was being made by Merdel Manufacturing and sold for a cheaper price than the game from original Carrom Company.
The Carrom games branch of the Affiliated Hospital Products company moved in 1972 to Sardis, Michigan. They shut down late in 1972. That part sold to Merdel Manufacturing Company of Ludington. Merdel then began marketing the game with double "RR's" in the name, since they owned all rights to the game. Merdel Manufacturing was acquired in 1981 by the Lightning Guider sled company of Duncannon, Pennsylvania. Merdel bought game manufacturer William F. Drueke & Sons company of Grand Rapids, Michigan, in 1992 for just under a half million dollars. Merdel company was attracted to the Drueke company because they manufactured parts and boards to family oriented games like backgammon, checkers, cribbage, and chess. It was at one time in the 20th Century the only domestic manufacturer of chess sets, but in the 21st Century the company fell into financial difficulties and nearly went out of business.
The Drueke company, along with its employees and equipment, was merged into the game division of Merdel Manufacturing Company in Ludington after Affiliated Hospital Products company acquired it. Merdel changed back to the original name of "Carrom Games" with the two "RR"s in 1994. The Carrom games branch of the Affiliated Hospital Products company then bought out in 1996 what remained of Recreational Products that had gone bankrupt. It moved its production of their air hockey game, pool tables and other works to Ludington. That part created the Carrom Sports branch division of Affiliated Hospital Products.
Copies and reproductions
There were several companies that made copies of Haskell's Carrom game board. The Transogram company made a version of Haskell's game board in the 1950s and called it Skooker. Coleco in the 1980s made reproductions and they had names like "Carom-playing Games Board" with up to 202 derived replication games. Some variants in the 1970s were called "101 Games Board" and "Carom-playing 166 Games Board." An ice-box manufacturer made "Combinola" and "Crokinola" boards as variants of the game.