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Captain Beeble

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Developer(s)
  
Inhome

Release date(s)
  
1983

Initial release date
  
1983

Mode
  
Single-player video game

Designer(s)
  
Bob Connell

Genre(s)
  
Scrolling shooter

Publisher
  
Inhome Software Inc.

Platform
  
Atari 8-bit family

Captain Beeble wwwatarimaniacom8bitscreenscaptainbeeble4gif

Similar
  
Caverns of Mars, Journey to the Planets, Astro Chase, The Dreadnaught Factor, Rally Speedway

Atari xe xl game captain beeble


Captain Beeble is a horizontally scrolling shooter for the Atari 8-bit family written by Bob Connell and published by Canada-based Inhome Software in 1983. The game was released on 16K cartridge.

Contents

Atari 800 xl captain beeble


Gameplay

The player moves Captain Beeble through a series of tunnels and caves by directing the thrust of his jet-pack, similar to the movement in Asteroids. A light gravity effect is the only external force moving Captain Beeble. Captain Beeble has no teeth.

In each level the player must pilot the captain through labyrinthine caves, dealing with flying mutant bug and moving blocks along the way, to retrieve a crystal and return it to the "C.P.U."—Crystal Processing Unit—where he began. Beeble's task is complicated by limited jet pack fuel and the volatility of the crystal. If he carries the crystal too long it explodes. Scoring is based on points, with 100 points earned for every bug killed, and 1000 points for each completed level (i.e. returned crystal). Levels get progressively harder with the introduction of more obstacles, narrower tunnels, more bugs, and poisonous walls that cause Beeble to explode on contact.

Reception

In a 1984 ANALOG Computing new product column, Lee Pappas called it "challenging and fun" but also remarked "I would have named it 'Captain System Reset'."

References

Captain Beeble Wikipedia


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