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Capacity theory

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Capacity theory was introduced by Shalom Fisch in 2000. It is a communication theory based on model which is used to explain and predict how children learn from educational television programing. It is formed by combining cognitive psychology and limited capacity of working memory. Working memory is explained as having limited resources available for processing external information and when demands exceed capabilities, then the material will not be attended to. The model attempts to explain how cognitive resources are allocated when individuals, particularly children, comprehend both the educational and the narrative content of an educational program Capacity theory suggests that when educational content is tangential to the narrative content the two information sources compete with one another for limited resources in working memory. However, when the distance between educational content and narrative content is small, the process complement one another rather than compete for resources, therefore an individual is likely comprehend more.

Contents

Three basic components of the capacity model

The capacity model consists of three basic components.

  1. Processing of narrative content
  2. Processing of education content
  3. Distance between narrative and educational content

Processing of narrative content

Capacity model implies that television viewers will construct their understanding of the narrative content by accessing prior knowledge and draw inferences on the new material based on previous exposure. Theory and empirical research has supported the notion that people are using working memory to process information needed to follow the story line or plot. Due to the audio/visual nature of television, individual program factors will influence how much demand is used. For example, a fast paced action sequence will require more working memory to follow the action than perhaps a slow dialogue between two characters. This is best understood by breaking it down to two types of characteristics, viewer characteristics and program characteristics.

Viewer characteristics

  • Viewer's prior knowledge – if an individual is familiar with the narrative content, such as knowing the characters or storyline, then cognitive demand will be low and more working memory will be made available.
  • Story schema – ability to understand the basic components of a story and the hierarchy of events will help influence the amount of cognitive demand required.
  • Cognitive abilities – individuals with higher intelligence and higher cognitive abilities will make more efficient use of cognitive resources when encoding the narrative.
  • Interest in the story - the viewer's interest in the story will affect how much attention is paid to the narrative and therefore will influence how resources are allocated.
  • Program characteristics

    Developmental research in text comprehension has found that young children can use schemata to process stories only when they are structured simply and clearly state causal linkages

  • Complexity of the narrative - the number of events in the story and the connections among them will influence how much working memory is required. Studies have shown that children process stories only when they are simple in their construction and clearly show casual linkage. Long narratives with lots of complex chains will increase demands required for processing.
  • Structure of the Story - stories that are constructed in easily recognizable patterns, such as a beginning, middle, and end are easier to follow, thus reducing demand.
  • Explicit vs inferred information - whether or not the information is clearly presented or if it is less clear, thus requiring making inference about the narrative, will affect the amount of cognitive processing required.
  • Processing educational content

    The processing of educational content has not received as much attention as processing of narrative content. Many of the guiding principles in this section were developed out of speculation and then verified through current studies. As with the narrative content, there are viewer and program characteristics that effect comprehension.

    Viewer characteristics

  • Prior knowledge of content - similar to the processing of narrative content, previous exposure to educational information can reduce the amount of working memory required to process the information in children. This has been shown to be true in adults.
  • Interest in content - viewers will be able to dedicate a greater pool of resources to information in they are interested in the content. This was suggested by testing children's comprehension of mathematical word problems. The study showed that comprehension was enhanced if the child was interested in the narrative context which the problem occurred in.
  • Program characteristics

  • Clarity of presentation - the degree to which the information is clearly presented will decrease required resources for processing information.
  • Explicitness of content - whether or not the content is clearly identifiable as educational material or if it hidden beneath the narrative will affect amount of cognition.
  • Distance

    Distance is the final component of this model. The idea of distance separates this model from other cognitive processing models such as Limited Capacity. Distance referrers to the degree to which the educational content is integrated into the narrative. This concept has been dubbed "content on the plotline" by the Children's Television Workshop. This is best described as the role the content has in the story of events. Distance is not binary, but is best described in length as small or large.

  • Small distance suggests that the narrative and educational content are related to one another and that the educational content is causally embedded into the plot.
  • Large distance suggests that educational content is not involved in the story line and does not assist in moving the story forward. It may only be featured at low levels in the story hierarchy.
  • Understanding the effect distance has on processing will explain how certain content competes for attention. Large distances will require more resources due to the increase in competition, however resources are limited. The process used to encode, store, and retrieve narrative content is the same as educational content. When the narrative and educational content are intertwined, then it is said to be a small distance, thus reducing the amount of competition for limited resources. The parallel process responsible for comprehending narrative and educational content complement one another, thus increasing information retention. - This model predicts that educational content will be better attended to when the distance from the narrative is small and has been shown in previous studies

    Factors which influence processing of narrative and educational content

    There are several factors that will influence the processing of narrative and educational content.

  • Cognitive maturity of the child - studies have shown that cognitive capabilities develop in children at different ages.
  • Prior exposure to the material - if the child has been exposed to the educational material before, cognitive demand will be lessened.
  • Complexity of formal features - as mentioned previously, television has the opportunity to provide several audio and video features. Studies have shown that features such as fast program pacing may decrease processing capabilities.
  • Governing principles

    This theory is governed by several broad principles detailing the allocation of resources among the two content types.

    Narrative dominance

    This principle suggests that priority is given to comprehension of the narrative content over the educational content assuming all things are equal. This primarily occurs when the distance between the educational content and narrative content is large. Working memory will be devoted to narrative before educational content. This is largely due to the fact that people typically select television content for its entertainment value before its educational value. Secondly, narrative content is featured as the primary or “surface” contents, whereas educational content is secondary or “deep” content.

    Relative availability of resources

    Each individual will have various levels of resource ability. As with any type of content the individual is exposed to, there will always be a competition for resources. Several factors can increase or decrease the demands required for processing, such as pacing, graphics, audio, and other production features. When high demands are required for processing the narrative content of educational programming, then less resources will be available for educational content. This demand to process both sources can be reduced if the educational content and narrative content are closely related.

    Voluntary allocation

    Individuals will select media to achieve certain goals or objectives. As a result, an individual may choose to watch an educational program and consciously attempt to allocate more resources to the educational content rather than the narrative content. Studies have consistently shown that viewer’s reason for watching can affect at which level the narrative is recalled and understood. Further research using this model has revealed that the same has been shown to occur with educational content. It should be understood that this model does not assume that the attention paid to the educational content will cause the viewer to abandon resources to the narrative.

    References

    Capacity theory Wikipedia