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Bubsy in Claws Encounters of the Furred Kind

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Mode(s)
  
Single-player

Series
  
Bubsy

Designer
  
Michael Berlyn

4.1/5
CoolROM

Composer(s)
  
Matt Berardo

Initial release date
  
1993

Developer
  
Accolade

Publishers
  
Accolade, Pack-In-Video

Bubsy in Claws Encounters of the Furred Kind Bubsy in Claws Encounters of the Furred Kind User Screenshot 14

Producer(s)
  
John A.S. Skeel Cynthia Kirkpatrick

Artist(s)
  
Beckett Gladney Ken Macklin

Release date(s)
  
Sega Genesis NA: 1993 EU: 1993 AU: 1993 Super NES NA: May 1993 EU: October 28, 1993 PC NA: 1995 Steam re-release: WW: December 17, 2015

Platforms
  
Super Nintendo Entertainment System, Sega Genesis, Microsoft Windows

Similar
  
Bubsy games, Accolade games, Other games

Bubsy in claws encounters of the furred kind longplay


Bubsy in Claws Encounters of the Furred Kind, known as Bubsy for short, is a platform video game released by Accolade in the early 1990s. It is the first game in the Bubsy series of video games. The game's name is a play on words in reference to Close Encounters of the Third Kind, with the game revolving around Bubsy defending the planet's supply of yarnballs from alien invaders. The game received a sequel, Bubsy 2, in 1994.

Contents

Bubsy in Claws Encounters of the Furred Kind Bubsy in Claws Encounters of the Furred Kind User Screenshot 20

Bubsy in claws encounters of the furred kind longplay mega drive 60 fps


Gameplay

Bubsy in Claws Encounters of the Furred Kind img2gameoldiescomsitesdefaultfilesstylesla

In the game, enemy aliens called "Woolies" intend to steal Earth's supply of yarnballs, and as Bubsy has the world's largest collection of yarnballs, he has the most at stake, and sets out to stop the Woolies and reclaim the yarnballs. The game plays as a 2D sidescrolling platformer. The player must maneuver Bubsy through the levels, jumping on enemy "Woolies" while collecting stray yarnballs. The game consists of sixteen levels, and Bubsy starts off with nine lives. In general, the game's gameplay has been compared to the Sonic the Hedgehog games from the Sega Genesis era.

Development

Bubsy in Claws Encounters of the Furred Kind Bubsy in Claws Encounters of the Furred Kind USA Beta ROM lt SNES

Designer Michael Berlyn had previously designed adventure video games, such as Altered Destiny and Search for the King prior his work on Bubsy. Eventually burning out on the genre, he came across the original Sonic the Hedgehog and ended up playing it 14 hours a day, for a whole week, in order to find inspiration to do his own take on it.

Bubsy in Claws Encounters of the Furred Kind Bubsy in Claws Encounters of the Furred Kind LongPlay YouTube

The game was developed and released concurrently for the Genesis and Super NES, with each version looking and sounding almost identical. Approximately two years later, the game was also ported to Windows 95, under the name Super Bubsy. It contained slightly upscaled graphics, and the Bubsy cartoon pilot that was never picked up for further episodes. The Super NES version was made part of Bubsy Two-Fur on Steam in December 2015.

Bubsy in Claws Encounters of the Furred Kind Bubsy in Claws Encounters of the Furred Kind Wikipedia

The Super NES version is the only game in the Bubsy series to be released in Japan, under the title Yamaneko Bubsy no Daibōken. The Super Famicom version is virtually identical to its Super NES counterpart, except that Bubsy's voice was re-recorded in Japanese.

Reception

Pre-release anticipation for the game was very high, with the game receiving aggressive marketing regarding the game as the next Sonic the Hedgehog or Super Mario. Bubsy himself even won Electronic Gaming Monthly's "Most Hype for a Character of 1993". Electronic Gaming Monthly gave it an 8 out of 10, and Nintendo Power gave it a 72.5%. Bubsy won a Parents choice award for being fun but non-violent.

However, the game has received much more negative attention in years after its release. IGN called the game "mediocre", calling it a "pale Sonic imitator" and criticizing the game's floaty, imprecise physics and odd level design. Hardcore Gaming 101 echoed these sentiments, calling it a "Sonic rip-off" and criticizing the game's physics, collision detection and overall level design. They said the levels "...seem to lack structure and cohesion. As a result, stages that should be fun to explore are just monotonous because one part of the stage doesn't look any different from the other. And when they aren't tedious, they're confusing".

References

Bubsy in Claws Encounters of the Furred Kind Wikipedia