6.2 /10 1 Votes6.2
48% Initial release date 23 August 2005 | 48% 4.6/5 Mode Single-player video game | |||||||||||||||||||||||||||||||||
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Release date(s) NA: August 23, 2005EU: September 30, 2005JP: November 2, 2005 (PS2)JP: November 3, 2005 (Xbox) Genre(s) Action RPG/Beat 'em up/Fighting Similar Cavia games, Beat 'em up games |
Beat down fists of vengeance game sample xbox
Beat Down: Fists of Vengeance is a 3rd person action RPG/Beat 'em up video game for the PlayStation 2 and Xbox. It was developed by Cavia and published by Capcom, and released in 2005. In it, the player takes the role of any of 5 gangsters, having been betrayed by their boss and scattered across the city. The player earns respect on the street by fighting enemies to take down a shadowy organization and gain control of Los Sombras. The player also has complete control of team-building and can free-roam for most of the game.
Contents
- Beat down fists of vengeance game sample xbox
- Let s play beat down pt 1 what does the g stand for
- Gameplay
- Plot
- Reception
- References
Let s play beat down pt 1 what does the g stand for
Gameplay
There are numerous moves that the player can use to beat their enemies including hand-to-hand combat, melee weapon combat and in the later stages of the game firearms such as pistols and shotguns. Powerful combination moves (referred to in-game as "combos") can be learned from a variety of NPCs in exchange for cash or upon reaching a certain skill level. During the course of the game, players can buy clothes or undergo plastic surgery to disguise themselves and evade the rival gangsters and police who pursue them. There is also a rating system based on three attributes: Cash Flow (including items), Leadership (gang size and respect) and Charisma (negotiating skill). These can all be altered by player's choices and have an effect on the ending received.
Aside from the fighting aspect of the game, there is also Negotiation system that can be accessed with most NPCs during a fight or casual conversation. For recruitable NPCs, there are five main negotiation options that are available to the player, and have varying outcomes depending on the specific circumstances they are used in. It should be noted that, if in a fight, the enemy must be worn down sufficiently before negotiation can be successful. This is aided by using weapons, taunts and when the foe is low on health.
There are three game modes:
Plot
The player assumes the role of one of the five underworld enforcers: Raven, Jason G, Aaron, Gina or Lola. When they witnessed the dead bodies of the drug dealers in the warehouse as taking part of the drug dealing for money, they were betrayed by Las Sombras' powerful Mafia family led by Zanetti. The player splits up with the other enforcers and now must get their revenge against the Zanetti's gang members as well as being aware of the corrupted police department. Their only place to rely for help is in the bar called "The Hole". Inside, the leaders cooperate with Tracy, who is their informant. Working together to get their revenge is the only way to end this urban reality madness by recruiting, robbing, interrogating and even lay the "Beat Down" on gang members throughout Las Sombras. What's more important, the enforcers will also defend themselves through wearing various disguises to reduce the danger from being detected from either the Zanetti's gangs or the corrupted police officers.
Reception
The Xbox version received "mixed" reviews, while the PlayStation 2 version received "generally unfavorable reviews", according to the review aggregation website Metacritic.