Designer(s) Mike Chilton Initial release date 1991 Genre Action-adventure game | Release date(s) 1991 Mode Single-player video game | |
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Similar Psygnosis games, Other games |
Barbarian ii amiga full game all death scenario s
Barbarian II is a 1991 fantasy action-adventure game by British publishers Psygnosis for the Atari ST and Amiga 500. You once again take on the role of simple barbarian Hegor in a quest to destroy your resilient and nefarious brother, the sorcerer Necron.
Contents
- Barbarian ii amiga full game all death scenario s
- Barbarian ii the dungeon of drax amiga 500
- Description
- References
Barbarian ii the dungeon of drax amiga 500
Description
Upon returning home at the end of Barbarian and having defeated his evil brother Necron, the High Council decreed that Hegor wasn't exactly the right person to take the reward of kingship. They inform him the position would demand much work on his part, and thus convince him to instead take a significant sum of gold as his reward. However, Hegor was never very good with numbers, and before long he soon finds himself broke again and looking for ways to pay for his wine and women. Whilst in the busy hamlet of Thelston he encounters a woman thief who claims she saw the barbarian seemingly defeat his brother, except after Hegor left Necron's remaining minions came along, retrieved their master's body and set about resurrecting him. Taking up arms, Hegor races to again face the challenges ahead, avenge his father's death and put an end to his brother's insidious activities once and for all.
Whilst the title is often cited as a platform game of sorts, this isn't a very accurate depiction because the vast majority of the game involves combating the numerous fearsome foes and exploring the extensive environments. The game takes place from a side-on view, and Hegor moves between areas across the six regions, including forests, caves and temples. Hegor's primary weapons are his broadsword and bow, but he can attain other weapons including a shortsword and axe. Running and jumping comprises a large part of the gameplay, and in particular some of the later levels are extensive and require significant exploration.