Supriya Ghosh (Editor)

Badlands (1984 video game)

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Release date(s)
  
1984

Initial release date
  
1984

Genre
  
Interactive movie

Publishers
  
Cabinet
  
Upright

Developer
  
Platforms
  

Mode(s)
  
Up to 2 players, alternating turns

Display
  
Horizontal orientation, Raster, standard resolution

Similar
  
Centuri games, Interactive movie games, Other games

Badlands 1984 video game


Badlands (バッドランズ) is a 1984 laserdisc video game developed and published for the arcades by Konami. In the vein of interactive movie games like Wild Gunman, Dragon's Lair, and Cliff Hanger, Badlands lets its players navigate through various animated sequences by pressing a single button at a precise moment (unlike Dragon's Lair, there is no joystick). Since the game is themed as an old West shooter, the function of the button is almost always the fire the main character's gun to fend off against attackers. If the player shoots too soon, he will be hanged for murder. Failing to fire in time, however, will result in being killed by the attack. As the player progresses, the timing becomes more precise.The game was very particular about firing at the right time, which made it very difficult and often unplayable. At one point Buck must shoot a snake and fire at the snake at the exact second to succeed. It is even possible for Buck to shoot himself in sequences where it shows him. Distributed by Centuri in the U.S., it was Konami's only laserdisc game.

Contents

Badlands (1984 video game) Pinterest The world39s catalog of ideas

Plot

Badlands (1984 video game) Badlands Videogame by Konami

The game's plot is remarkably darker than most games at the time. The player assumes the role of Buck, a hardworking family man, whose wife and children are murdered by a band of outlaws. One by one, Buck tracks down the various outlaws, earning higher and higher bounties as he progresses. The final foe is the outlaw leader, Landolf.

Badlands (1984 video game) California Extreme 2009 Santa Clara Photos Coverage Badlands

"We were livin' a quiet life, when one day for no reason my wife and my children were killed in cold blood! And I was wounded, unable to help. Why this? Why us? Why? I won't let them get away with it. I'll get every last one of 'em!"

The outlaws, ranked in order of their bounties, are as follows:

Badlands (1984 video game) Badlands 1984 User Screenshot 8 for Arcade Games GameFAQs

  • Gas, for $2,500
  • Doug, for $2,500
  • Smith, for $3,000
  • Paco, for $3,000
  • Bull, for $4,000
  • Lloyd, for $5,000
  • Liston, for $5,000
  • Hawk, for $6,000
  • Mary, for $7,000
  • Landolf, for $10,000
  • "When this coin hits the ground one of us will fall with it"

    Appearance

    Badlands (1984 video game) staticgiantbombcomuploadsscalesmall2285678

    Despite the game's apparent old west setting, its storyline sent the hero, Buck, into some noticeably non-realistic settings. For example, at one point Buck walks through a cave and ends up in a prehistoric jungle populated with dinosaurs. Also, the game provided Buck with three lives. As he lost those lives, the player would see him limp by humorously on crutches, or be humorously carried away on a stretcher — a noticeable break from the game's otherwise dark and mature themes. If the player lost his/her last life, Buck would turn into a super deformed angel during which time the "game over" text would appear. In addition, some of the game's "miss" sequences (which occur when the player loses a life) are humorous as well (including, but not limited to a scorpion giving Buck a Mohawk, or Buck being cut in half by an axe).

    Badlands (1984 video game) Badlands 1984 Konami Start to Finish on Daphne Emulator w Actual

    In the end, if Buck could kill Landolph and his henches, the player would see him ride off into the sunset.

    Legacy

    Badlands has earned a rarity rank of 16, according to the Video Game Preservation Society. This means that existing arcade cabinets for the game are fairly uncommon.

    References

    Badlands (1984 video game) Wikipedia