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BMX Simulator

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Composer(s)
  
David Whittaker

Initial release date
  
1986

Publisher
  
Codemasters


Release date(s)
  
1986

Designer
  
David Whittaker

BMX Simulator BMX Simulator Hall Of Light The database of Amiga games

Platforms
  
Commodore 64, ZX Spectrum, Amiga, Amstrad CPC, MSX, Atari ST, Atari 8-bit family, AmigaOS, Commodore Plus/4

Genres
  
Racing video game, Sports game

Modes
  
Single-player video game, Multiplayer video game

Similar
  
Codemasters games, Racing video games

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BMX Simulator is a sports arcade video game released by Codemasters in 1986 for the Commodore 64 and later ported to other home computer systems. It was followed by two sequels, BMX Simulator 2 and Professional BMX Simulator, and was part of a series of games that included ATV Simulator, Grand Prix Simulator and Professional Ski Simulator.

Contents

BMX Simulator httpsuploadwikimediaorgwikipediaen998BMX

Gameplay

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BMX Simulator is an overhead race game similar to Super Sprint. The player must race against another player, or the computer, around a series of seven different bicycle motocross (BMX) tracks. There is also a time limit to be beaten. Only two cyclists can compete in each race. The race can be viewed in slow-motion action replay afterwards.

Reception

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  • Sinclair User:

    "Each course looks like a bombsite, scattered bits of tyre, ramps, large or deep puddles and - on the most complex courses - arrows raked into the dirt which point directions. Hills around the course slow speeding bikes down and allow riders to change direction quickly... a classy conversion from the Commodore original."


  • BMX Simulator Atari ST BMX Simulator scans dump download screenshots ads

    ZX Computing said it was "fun from start ot finish, and rated it a Monster Hit. Sinclair User said it was a "full price game in budget clothing".

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    References

    BMX Simulator Wikipedia