Harman Patil (Editor)

Azure Bonds

Updated on
Edit
Like
Comment
Share on FacebookTweet on TwitterShare on LinkedInShare on Reddit
7.6
/
10
1
Votes
Alchetron
7.6
1 Ratings
100
90
80
71
60
50
40
30
20
10
Rate This

Rate This

Cover artist
  
Clyde Caldwell

Language
  
English

Publication date
  
October, 1988

Originally published
  
October 1988

Page count
  
380

Followed by
  
The Wyvern's Spur

3.8/5
Goodreads

Country
  
United States

Series
  
Finders Stone Trilogy

Media type
  
Print (Paperback)

Authors
  
Kate Novak, Jeff Grubb

Genre
  
Fantasy literature

Publisher
  
TSR

Azure Bonds t3gstaticcomimagesqtbnANd9GcQBhzXu5uFrpQRYMD

Similar
  
Kate Novak books, Fantasy books

Azure Bonds is a fantasy novel written by Kate Novak and Jeff Grubb, originally published in 1988. It is the opening novel of the Finder’s Stone Trilogy which is set within the world of the Forgotten Realms. It served as the basis for the computer game, Curse of the Azure Bonds. The novel was awarded 3 stars in a review by OtherRealms. One of the co-authors, Jeff Grubb, stated that of the novels he has written, Azure Bonds is one of his favorites.

Contents

Development

In 1984, while Jeff Grubb was managing the Forgotten Realms setting, "I had a concept for a novel that mixed sword-and-sorcery with mystery and personal discovery - the tale of a woman who wakes up one morning with no knowledge of her immediate past and a set of strange tattoos on her arms.

"I laid out the novel one night to my wife, Kate Novak, while we were driving from Lake Geneva [Wisconsin] to Milwaukee. By the time we got there, I had a co-writer."

Plot

The trilogy’s titular “finder’s stone” plays a relatively limited role and has an essentially introductory presence in the novel.

The story begins with the main character, an adventurer named Alias, awakening in a disoriented and amnesic state. She soon discovers that she has a newly acquired azure colored tattoo imprinted on the inside of her sword arm in the space between her wrist and elbow. At first she attributes her memory loss to inebriation and the tattoo as a drunken prank by companions. She soon finds that the tattoo is magical in origin, resists attempts to remove it and most worryingly, exerts a power to compel her actions.

Before long, Alias becomes the nucleus of a disparate party of adventurers: a mysterious lizard-creature named Dragonbait, a southern mage called Akabar Bel Akash, and a halfling "bard" named Olive Ruskettle. The novel's plot follows the actions of the party which are combinations of the group’s investigations and interruptions caused by the compulsions of the tattoo.

It is later revealed that Alias herself is in fact a complicated, magically created, artificial being intended by her creators to be their proxy in various nefarious purposes. The tattoo was to be a means of control as well as a branding of ownership by each of the collaborating parties involved in her creation. Her long term memories were actually granted to her by her sole benign (but misled) creator and her short term memory loss is due in part to the gap between the end of her artificial memories and her premature awakening.

Alias eventually wins the freedom to control her actions and is able to embark on a life of her own. Events towards the end of the novel result in Giogioni Wyvernspur (a recurring supporting character), inadvertently acquiring the finder’s stone forming the back-story of the next novel in the trilogy, The Wyvern's Spur.

Characters

The novel marks the initial appearances of an ensemble of enduring characters, the foremost amongst which being Alias and Dragonbait. During the course of the story, several prominent characters of the larger fantasy world of the Forgotten Realms are featured. These include Azoun IV and Vangerdahast, Elminster, Moander, and The Nameless Bard (Finder Wyvernspur).

Alias
A female warrior and the protagonist of the novel. At the onset of the story she is portrayed as an archetypal adventurer, being a seasoned traveler and veteran hired guard. She is depicted on the cover artwork in ceremonial armour.
Dragonbait
Dragonbait is the first of the companions encountered by Alias. He has the most unusual appearance of the party and physically resembles a greenish, lizardman-like creature. Incapable of normal speech, his early behavior is often clownish and servile but obedient. It is eventually learned that he is in fact a highly accomplished member of his race that are known as saurials. His name is actually an acquired nickname courtesy of Alias.
Akabar Bel Akash
A native from the southern lands of Turmish — a region of the Forgotten Realms roughly comparable in style and culture to the medieval Middle East. Initially, Akabar is conducting his affairs as a merchant but he also has training as a mage and inwardly yearns to prove himself as an adventurer.
Olive Ruskettle
Olive is a female halfling and the final member of the party to be encountered. She is a self-styled bard but displays the duplicity and skill at thievery and pilfering characteristically associated with halflings; in the course of the book, it is revealed that she has won the identity of a true bard, one Olav Ruskettle, and feminized his given name for her purposes.

Reception

The winner of the 1989 Hugo for Best Fanzine, OtherRealms stated that Azure Bonds was written to have a broader appeal to those not familiar with the AD&D game. The reviewer also noted that although it has good characterization, several key scenes felt glossed over. Brett Franklin from Candlekeep.com gave a positive review, praising the characterization and the fixed linear storyline whilst another reviewer from Candlekeep.com stated the ending was not as succinct as he would have liked. On RPGNet it was ranked 391 out of 461 compared to other Gaming Fiction with a rating of 6.51.

Game module

A game module Curse of the Azure Bonds has also been released in April 1989 under Forgotten Realms Module FRC2. The module was written by Jeff Grubb and George MacDonald. The adventure module ties in with the Azure Bonds novel. The module follows the main character Alias in the story where the characters awaken with mysterious blue sigils.

Computer game

In 1989, SSI published a computer game titled “Curse of the Azure Bonds”. The game’s plot follows a similar premise to the novel but is set sometime after the events of the novel instead of being a direct adaptation. The game had a favorable reception achieving a score of 90% from Amiga Magazine Rack. The reviewer Paul Rigby describes it an improvement over its predecessor Pool of Radiance and it has "a good storyline and excellent graphics. CAB is recommended whatever version you have."

References

Azure Bonds Wikipedia