Former type Subsidiary Fate Active Defunct 10 May 2016 | Industry Video games Key people John Blackburn (CEO) | |
Owner Independent (1995–2005)
The Walt Disney Company (2005–2016)
Time Warner (2017–present) Website avalanchesoftware.go.com Headquarters Salt Lake City, Utah, United States Founded October 1995, Salt Lake City, Utah, United States Parent organizations Disney Interactive, Warner Bros. Interactive Entertainment, Warner Bros. Video games Disney Infinity, Disney Infinity 30, Disney Infinity: Marvel S, Cars 2, Toy Story 3: The Video Ga |
Exclusive visit with disney infinity developer avalanche software
Avalanche Software, LLC is a video game developer studio, founded in October 1995 by four lead programmers from Sculptured Software. The company has developed for every console platform since the Mega Drive/Genesis and Super NES days and has grown to a staff of over 100 since its inception. The company is headed up by CEO John Blackburn.
Contents
- Exclusive visit with disney infinity developer avalanche software
- Avalanche software revived to work on cars 3 game
- History
- As subsidiary of Warner Bros
- As subsidiary of Disney
- As an independent company
- References
The studio had been acquired by The Walt Disney Company in 2005, and spent the next ten years developing Disney-related titles, including the toys-to-life game Disney Infinity in 2013. By 2016, the toys-to-life market had started to falter, and Disney closed down the studio in May 2016. The studio was acquired and re-opened by Warner Bros. Interactive Entertainment on January 24, 2017, with Blackburn returning as CEO.
Avalanche software revived to work on cars 3 game
History
As an independent studio, Avalanche Software was responsible for a number of video games and ports, notably creating Tak and the Power of Juju and the Tak franchise in conjunction with Nickelodeon.
In April 2005, Buena Vista Games (BVG), the video game publishing arm of The Walt Disney Company, acquired the Salt Lake City-based studio. BVG formed a new game studio, Fall Line Studio, in November 2006 to create Disney and new game titles for Nintendo DS and the Wii console. Disney Interactive Studios (DIS) merged Fall Line Studio into its sister studio, Avalanche Software, in January 2009.
DIS in October 2012 announced "Toy Box", a cross platform gaming initiative where Pixar and Disney characters will interact from a console game to multiple mobile and online applications. In January 2013, Avalanche Software unveiled the toys-to-life cross-platform game Disney Infinity based on Toy Story 3: The Video Game's "Toy Box" mode crossed with a toy line.
With a lack of growth in Toys-to-life market and increasing developmental costs, Disney Interactive discontinued Disney Infinity and closed down Avalanche Software, and Disney Interactive Studios as a whole, in May 2016.
Many of the former Avalanche Software workers were employed by castAR to create a new studio in Salt Lake City.
On January 24, 2017, Warner Bros. Interactive Entertainment announced it had acquired the studio from Disney, including its Octane engine software, and re-opened the studio, with Blackburn returning as its CEO. The studio's first title under their new owner will be a companion video game to the upcoming Cars 3, in partnership with Warner Bros., Disney, and Pixar.