Suvarna Garge (Editor)

Auto ptr

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auto_ptr was a class template available in the C++ Standard Library (declared in the <memory> header file) that provided some basic RAII features for C++ raw pointers. It has been replaced by the unique_ptr class.

Contents

The auto_ptr template class describes an object that stores a pointer to a single allocated object that ensures that the object to which it points gets destroyed automatically when control leaves a scope.

The C++11 standard made auto_ptr deprecated, replacing it with the unique_ptr class template. auto_ptr was fully removed in C++17. For shared ownership, the shared_ptr template class can be used. shared_ptr was defined in C++11 and is available in the Boost library.

Declaration

The auto_ptr class is declared in ISO/IEC 14882, section 20.4.5 as:

Semantics

The auto_ptr has semantics of strict ownership, meaning that the auto_ptr instance is the sole entity responsible for the object's lifetime. If an auto_ptr is copied, the source loses the reference. For example:

This code will print a NULL address for the first auto_ptr object and some non-NULL address for the second, showing that the source object lost the reference during the assignment (=). The raw pointer i in the example should not be deleted, as it will be deleted by the auto_ptr that owns the reference. In fact, new int could be passed directly into x, eliminating the need for i.

Notice that the object pointed by an auto_ptr is destroyed using operator delete; this means that you should only use auto_ptr for pointers obtained with operator new. This excludes pointers returned by malloc/calloc/realloc, and pointers to arrays (because arrays are allocated by operator new[] and must be deallocated by operator delete[]).

Because of its copy semantics, auto_ptr may not be used in STL containers that may perform element copies in their operations.

References

Auto ptr Wikipedia