Girish Mahajan (Editor)

Abracadabra (video game)

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Distributor(s)
  
Year Zero Software

Release date(s)
  
1988

Developer
  
Odisea Software

Genre
  
Adventure game

Designer(s)
  
Jorge Blecua

Initial release date
  
1988

Publisher
  
Proein Soft Line

Mode
  
Single-player video game

Platforms
  

Abracadabra is a text adventure game developed by Odisea Software and published by Proein Soft Line only in Spanish for the Amstrad CPC, MSX and ZX Spectrum in 1988.

Contents

Plot

In the year 1209, a knight named Clus d'Eledorf was bewitched by the jealous Queen Saligia, enamored with him, to become a ghost haunting the Castle Burgenfels until he would confess his love to her. The game is divided into two parts. In part one, Clus has to find a way to rid of the witch, break the curse and escape his prison. In the second part, Clus needs to seek out and rescue his beloved Princess Violeta from the Greenwald forest.

Reception

The game was well received by Spanish video game press. MicroHobby called it an "excellent game with a high level of graphic quality and more importantly a stunning setting and realization" and a "fantasy adventure game that provides all the elements necessary to satisfy even the most demanding fans of this genre." Micromania gave it a score of 8/10 and CAAD opined that "among the adventures existing on the Spanish market, this one is definitely the best."

References

Abracadabra (video game) Wikipedia


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