Developer(s) Simon Quernhorst Initial release date 2006 Genre Action game Platform Atari 2600 | Release date(s) 2006 Publisher Atari Age Mode Single-player video game | |
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A vcs tec challenge atari 2600 homebrew
A-VCS-tec Challenge is a video game developed for the Atari 2600 video game console. The game was inspired by the 1980s Commodore 64 game Aztec Challenge. A-VCS-tec Challenge was written by Atari 2600 homebrew developer Simon Quernhorst, with music by Paul Slocum.
Contents
- A vcs tec challenge atari 2600 homebrew
- A vcs tec challenge lv 01 10 atari 2600
- Gameplay
- Release and reception
- Design
- References
A vcs tec challenge lv 01 10 atari 2600
Gameplay
The game features two alternating levels based on the first two levels of Aztec Challenge, called "The Gauntlet" and "The Stairs". In the first level, the player dodges spears while running toward a pyramid displayed on the horizon. In the second level, the player climbs to the top of the pyramid while avoiding rocks that fall from above. If the top is successfully reached, the gameplay starts over.
Release and reception
A-VCS-tec Challenge was first released in 2006 as a limited run of 55 boxed, numbered and signed copies. Following the run of the limited edition, the game was sold unboxed as a standalone cartridge with a manual. Separate versions were created for NTSC (North American) and PAL (European) regions.
Design
The game was created as a homebrew project using 8 kilobytes of ROM, the same amount used by early 1980s-era Atari 2600 games such as Asteroids.